Player Matchup

Lian
Lian
CepacoldoOeste
Lian
Level 877
Champion Stats
33W - 35L
1,571 SR
Queue Stats
233W - 196L
1,607 Elo+
Party 3
Vora
Vora
DannieSSV
Vora
Level 928
Champion Stats
28W - 28L
1,580 SR
Queue Stats
523W - 450L
1,616 Elo+
Party 3
Ying
Ying
Matelazza
Ying
Level 188
Champion Stats
3W - 3L
1,762 SR
Queue Stats
207W - 191L
1,564 Elo+
Party 1
Evie
Evie
SlenixX
Evie
Level 188
Champion Stats
3W - 5L
1,586 SR
Queue Stats
126W - 119L
1,590 Elo+
Party 1
tutombc
Unknown
Level 865
Champion Stats
21W - 36L
1,440 SR
Queue Stats
1,258W - 1,225L
1,611 Elo+
Solo
Team Averages
Level 609
1,588 SR
1,598 Elo+

VS

Team Averages
Level 375
1,517 SR
1,581 Elo+
Khan
Khan
JUEGOBOSTA
Khan
Level 134
Champion Stats
71W - 37L
1,665 SR
Queue Stats
670W - 543L
1,613 Elo+
Party 2
Grover
Grover
MrRogMand5521
Grover
Level 568
Champion Stats
11W - 24L
1,441 SR
Queue Stats
258W - 250L
1,583 Elo+
Solo
Kasumi
Kasumi
daisänaLe
Kasumi
Level 915
Champion Stats
1W - 9L
1,284 SR
Queue Stats
166W - 140L
1,565 Elo+
Solo
Bomb King
Bomb King
happytreefriends
Bomb King
Level 113
Champion Stats
16W - 18L
1,597 SR
Queue Stats
479W - 383L
1,647 Elo+
Party 2
Talus
Talus
tusempai152
Talus
Level 145
Champion Stats
20W - 15L
1,597 SR
Queue Stats
32W - 40L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 5 / 7
3,357
305
62,858
25,339
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
59
9 / 5 / 9
3,026
275
53,614
31,238
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
59
6 / 5 / 12
2,947
268
32,358
27,658
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Evie
SlenixX
Evie
54
2 / 8 / 6
2,534
230
14,402
26,111
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

tutombc
Unknown
60
3 / 2 / 16
2,767
252
37,607
21,185
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
5 / 3 / 10
1,744
159
25,448
45,265
13,663
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
3 / 8 / 13
1,979
180
20,680
45,481
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kasumi
daisänaLe
Kasumi
58
6 / 12 / 1
1,616
147
22,552
40,819
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bomb King
48
5 / 6 / 7
1,673
152
27,484
24,373
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

53
6 / 9 / 5
1,771
161
35,367
44,901
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
34s
88
Kill Participation
61
38
Kills
25
25
Deaths
38
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
18
5
7
4.3
W
Vora
9
5
9
2.7
L
5
3
10
3.33
W
Ying
6
5
12
2.4
L
3
8
13
1.19
W
Evie
SlenixX
Evie
2
8
6
0.63
L
Kasumi
daisänaLe
Kasumi
6
12
1
0.54
L
Bomb King
5
6
7
1.42
L
6
9
5
0.94
W
tutombc
Unknown
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,839
Damage
131,531
131,531
Taken
200,839
0
Shielding
13,663
73,044
Healing
108,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,858
61,232
0
10,351
25,339
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
53,614
35,306
0
10,914
31,238
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
25,448
25,228
7,136
15,666
45,265
13,663
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
32,358
15,455
20,090
16,033
27,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
20,680
14,235
40,816
26,000
45,481
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Evie
SlenixX
Evie
14,402
13,922
0
7,576
26,111
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
daisänaLe
Kasumi
22,552
14,667
0
4,297
40,819
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
27,484
26,908
0
2,039
24,373
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
35,367
32,957
105
12,079
44,901
0

Level 1

Level 1

W
tutombc
Unknown
37,607
31,476
0
8,080
21,185
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role