Player Matchup

Kasumi
Kasumi
Aceistrippin
Kasumi
Level 10
Champion Stats
1W - 2L
1,361 SR
Queue Stats
6W - 5L
1,633 Elo+
Solo
Moji
Moji
CinnamorollR1
Moji
Level 5
Champion Stats
6W - 5L
1,500 SR
Queue Stats
10W - 10L
1,590 Elo+
Party 1
Lian
Lian
Hanlimited
Lian
Level 15
Champion Stats
2W - 3L
1,549 SR
Queue Stats
7W - 9L
1,422 Elo+
Solo
Zhin
Zhin
J0hnny-youngg
Zhin
Level 17
Champion Stats
0W - 1L
1,364 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo
Azaan
Azaan
WhyMustYuHurtMe
Azaan
Level 36
Champion Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,546 Elo+
Party 1
Team Averages
Level 17
1,455 SR
1,522 Elo+

VS

Team Averages
Level 15
1,555 SR
1,501 Elo+
Seris
Seris
Console-pro-_-
Seris
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,482 Elo+
Party 2
Lillith
Lillith
ShuraGentleman
Lillith
Level 18
Champion Stats
2W - 1L
1,596 SR
Queue Stats
11W - 11L
1,485 Elo+
Solo
Maeve
Maeve
kingNando13
Maeve
Level 10
Champion Stats
3W - 0L
1,777 SR
Queue Stats
4W - 2L
1,533 Elo+
Solo
Vivian
Vivian
mitukilol
Vivian
Level 12
Champion Stats
4W - 3L
1,500 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 2
Fernando
Fernando
toyaya
Fernando
Level 22
Champion Stats
8W - 6L
1,401 SR
Queue Stats
37W - 31L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
14
0 / 7 / 0
705
118
3,844
17,905
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

5
0 / 4 / 0
896
149
8,103
16,516
10,671

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

11
1 / 7 / 0
1,140
190
15,267
21,117
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

9
0 / 6 / 0
892
149
18,491
16,322
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

36
0 / 6 / 0
1,010
168
16,587
47,300
14,008
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
5 / 0 / 6
1,942
324
16,960
7,328
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

14
8 / 0 / 13
2,215
369
18,986
8,098
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

4
12 / 1 / 8
2,132
355
35,522
15,748
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Vivian
mitukilol
Vivian
13
3 / 0 / 9
2,019
337
30,557
8,649
3,931
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Fernando
toyaya
Fernando
21
2 / 0 / 11
2,049
342
17,135
22,469
15,334
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16s
Objective Time
7m 42s
1
Kill Participation
77
1
Kills
30
30
Deaths
1
0
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kasumi
0
7
0
0
L
0
4
0
0
W
5
0
6
8
L
1
7
0
0.14
L
0
6
0
0
W
8
0
13
14.5
L
0
6
0
0
W
12
1
8
16
W
Vivian
mitukilol
Vivian
3
0
9
7.5
W
Fernando
toyaya
Fernando
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,292
Damage
119,160
119,160
Taken
62,292
24,679
Shielding
19,265
31,020
Healing
46,515
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
3,844
2,302
0
1,334
17,905
0
L
8,103
8,103
11,998
4,502
16,516
10,671
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
16,960
14,182
7,069
3,466
7,328
0
L
15,267
15,267
0
4,002
21,117
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
18,491
11,941
0
1,409
16,322
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
18,986
14,981
26,844
15
8,098
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,587
12,289
0
7,775
47,300
14,008
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
35,522
31,902
0
6,018
15,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vivian
mitukilol
Vivian
30,557
29,866
0
921
8,649
3,931
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
toyaya
Fernando
17,135
10,208
0
2,182
22,469
15,334
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role