Player Matchup

Lian
Lian
Gold III
Dracattaque
Lian
Gold III
Level 354
Champion Stats
1W - 0L
1,529 SR
Queue Stats
24W - 24L
1,538 Elo+
Solo
Grover
Grover
Gold I
Perce
Grover
Gold I
Level 77
Champion Stats
3W - 2L
1,404 SR
Queue Stats
26W - 23L
1,571 Elo+
Solo
Ash
Ash
Platinum V
SkillsBoT
Ash
Platinum V
Level 124
Champion Stats
84W - 81L
1,628 SR
Queue Stats
390W - 372L
1,506 Elo+
Solo
Vora
Vora
Diamond V
TheMuffin7u7
Vora
Diamond V
Level 328
Champion Stats
22W - 16L
1,703 SR
Queue Stats
402W - 360L
1,612 Elo+
Solo
Atlas
Atlas
Gold V
iExeleizer-_____
Atlas
Gold V
Level 209
Champion Stats
4W - 4L
1,532 SR
Queue Stats
121W - 125L
1,518 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 218
1,559 SR
1,549 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 496
1,688 SR
1,532 Elo+
Fernando
Fernando
Gold IV
Lolomen
Fernando
Gold IV
Level 266
Champion Stats
0W - 1L
1,654 SR
Queue Stats
13W - 21L
1,433 Elo+
Solo
Torvald
Torvald
Gold IV
Monkey__Sea
Torvald
Gold IV
Level 253
Champion Stats
12W - 10L
1,638 SR
Queue Stats
596W - 530L
1,515 Elo+
Solo
Rei
Rei
Platinum III
Moropi
Rei
Platinum III
Level 880
Champion Stats
46W - 39L
1,721 SR
Queue Stats
581W - 512L
1,621 Elo+
Solo
Tiberius
Tiberius
Platinum IV
Sniiiipes
Tiberius
Platinum IV
Level 103
Champion Stats
0W - 1L
1,746 SR
Queue Stats
14W - 22L
1,512 Elo+
Solo
Zhin
Zhin
Platinum V
Stylè
Zhin
Platinum V
Level 977
Champion Stats
66W - 51L
1,682 SR
Queue Stats
966W - 872L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 12 / 14
3,047
234
73,628
51,994
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
Perce
Grover
56
6 / 9 / 26
3,783
291
37,985
57,595
1,680
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

38
12 / 8 / 12
3,523
271
61,043
84,890
30,833
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

58
17 / 10 / 13
5,386
414
72,709
48,544
1,200
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
4 / 7 / 14
5,017
386
40,494
76,481
8,245
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
KogaAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Lolomen
Fernando
56
4 / 7 / 14
3,738
288
57,800
84,547
136,243
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
Monkey__Sea
Torvald
28
14 / 9 / 14
3,439
265
69,981
52,554
83,755
Rune Torrent

Rune Torrent

Nullify

Regenerate 4 Ammo every 1s while using Nullify.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Rei
Moropi
Rei
59
1 / 8 / 14
3,895
300
15,922
39,306
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Tiberius
Sniiiipes
Tiberius
51
14 / 12 / 11
3,346
257
82,546
52,833
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Zhin
Stylè
Zhin
59
13 / 8 / 10
3,039
234
93,255
56,619
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 8s
Objective Time
7m 56s
123
Kill Participation
109
44
Kills
46
46
Deaths
44
79
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
12
14
1
L
Fernando
Lolomen
Fernando
4
7
14
1.57
L
Torvald
Monkey__Sea
Torvald
14
9
14
2.33
L
Rei
Moropi
Rei
1
8
14
1
W
Grover
Perce
Grover
6
9
26
2.11
W
12
8
12
2.25
L
Tiberius
Sniiiipes
Tiberius
14
12
11
1.63
L
Zhin
Stylè
Zhin
13
8
10
2.25
W
17
10
13
2.35
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,859
Damage
319,504
319,504
Taken
285,859
41,958
Shielding
219,998
145,698
Healing
162,917
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
73,628
72,582
0
1,553
51,994
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Lolomen
Fernando
57,800
40,670
0
2,381
84,547
136,243
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Torvald
Monkey__Sea
Torvald
69,981
58,201
5,227
8,549
52,554
83,755
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Rei
Moropi
Rei
15,922
11,334
112,282
21,696
39,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Perce
Grover
37,985
33,485
79,890
36,388
57,595
1,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
61,043
57,340
0
8,198
84,890
30,833
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
Sniiiipes
Tiberius
82,546
63,169
0
6,715
52,833
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Zhin
Stylè
Zhin
93,255
73,690
0
6,067
56,619
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,709
52,323
0
12,346
48,544
1,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
40,494
40,494
0
7,323
76,481
8,245

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role