Player Matchup

Ruckus
Ruckus
Diamond V
DufferinStreet95
Ruckus
Diamond V
Level 999
Champion Stats
79W - 53L
1,725 SR
Queue Stats
690W - 686L
1,563 Elo+
Party 2
Ash
Ash
Gold V
Lalosafro7197
Ash
Gold V
Level 44
Champion Stats
2W - 0L
1,707 SR
Queue Stats
21W - 26L
1,594 Elo+
Solo
Ying
Ying
Platinum IV
LlamaPurpura
Ying
Platinum IV
Level 376
Champion Stats
21W - 15L
1,598 SR
Queue Stats
182W - 164L
1,579 Elo+
Solo
Buck
Buck
Platinum II
Valient
Buck
Platinum II
Level 148
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,719 Elo+
Party 2
Octavia
Octavia
Platinum III
yasslaredoute01
Octavia
Platinum III
Level 574
Champion Stats
56W - 47L
1,597 SR
Queue Stats
1,432W - 1,409L
1,509 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 428
1,625 SR
1,593 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 293
1,722 SR
1,612 Elo+
Io
Io
Platinum V
ChuChuMan400MLG
Io
Platinum V
Level 283
Champion Stats
10W - 4L
1,661 SR
Queue Stats
42W - 43L
1,605 Elo+
Solo
Lian
Lian
Diamond IV
Ghøstyx
Lian
Diamond IV
Level 562
Champion Stats
6W - 10L
1,679 SR
Queue Stats
140W - 118L
1,721 Elo+
Party 1
Fernando
Fernando
Platinum IV
HiPrDx
Fernando
Platinum IV
Level 451
Champion Stats
25W - 19L
1,633 SR
Queue Stats
62W - 62L
1,503 Elo+
Solo
Koga
Koga
Platinum II
kévin971
Koga
Platinum II
Level 60
Champion Stats
7W - 4L
1,804 SR
Queue Stats
69W - 52L
1,720 Elo+
Party 1
Inara
Inara
Platinum V
yRivalle
Inara
Platinum V
Level 107
Champion Stats
1W - 1L
1,831 SR
Queue Stats
22W - 25L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
19 / 6 / 15
4,607
256
98,069
99,504
109,154
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

26
4 / 11 / 17
3,754
209
67,668
115,001
56,493
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

60
3 / 6 / 31
4,169
232
28,734
42,524
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
Valient
Buck
48
17 / 17 / 10
3,737
208
85,096
74,517
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
12 / 7 / 18
4,056
225
118,405
60,296
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bans
Androxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 12 / 16
3,602
200
22,272
46,248
2,055
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Lian
59
17 / 10 / 11
4,300
239
120,916
60,233
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Fernando
HiPrDx
Fernando
58
5 / 14 / 11
4,024
224
70,817
129,901
95,269
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
36
20 / 7 / 12
4,414
245
119,996
54,177
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Inara
yRivalle
Inara
46
4 / 12 / 13
4,035
224
57,841
107,413
15,241
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
9m 56s
146
Kill Participation
110
55
Kills
47
47
Deaths
55
91
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
12
16
0.75
W
19
6
15
4.42
L
Lian
17
10
11
2.25
L
Fernando
HiPrDx
Fernando
5
14
11
0.75
W
4
11
17
1.14
W
3
6
31
3.08
W
Buck
Valient
Buck
17
17
10
1.29
L
Koga
20
7
12
3.71
L
Inara
yRivalle
Inara
4
12
13
0.88
W
12
7
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,972
Damage
391,842
391,842
Taken
397,972
165,647
Shielding
112,565
223,464
Healing
191,669
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,272
18,822
131,509
19,073
46,248
2,055

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
98,069
68,451
0
19,867
99,504
109,154
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Lian
120,916
116,916
0
4,795
60,233
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
HiPrDx
Fernando
70,817
39,522
0
17,561
129,901
95,269
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

W
67,668
59,091
0
0
115,001
56,493
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
28,734
28,734
146,726
28,675
42,524
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
Valient
Buck
85,096
64,125
0
13,977
74,517
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
119,996
110,666
0
17,998
54,177
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Inara
yRivalle
Inara
57,841
47,176
0
733
107,413
15,241

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
118,405
112,147
565
13,654
60,296
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role