Player Matchup

Mal'Damba
Mal'Damba
AzuraWave
Mal'Damba
Level 332
Champion Stats
1W - 2L
1,669 SR
Queue Stats
18W - 14L
1,673 Elo+
Party 2
Barik
Barik
Hetlanjo
Barik
Level 195
Champion Stats
7W - 5L
1,662 SR
Queue Stats
37W - 24L
1,688 Elo+
Party 2
Moji
Moji
RoyaxzEU
Moji
Level 336
Champion Stats
0W - 1L
1,615 SR
Queue Stats
90W - 64L
1,688 Elo+
Party 2
Koga
Koga
SantaMadonna
Koga
Level 578
Champion Stats
8W - 7L
1,711 SR
Queue Stats
690W - 551L
1,733 Elo+
Party 2
Maeve
Maeve
decobra
Maeve
Level 228
Champion Stats
335W - 230L
1,718 SR
Queue Stats
532W - 449L
1,683 Elo+
Party 2
Team Averages
Level 334
1,675 SR
1,693 Elo+

VS

Team Averages
Level 321
1,669 SR
1,719 Elo+
Ruckus
Ruckus
BestRaumEU
Ruckus
Level 51
Champion Stats
1W - 0L
1,731 SR
Queue Stats
92W - 41L
1,821 Elo+
Party 1
Moji
Moji
DarkSlayer156
Moji
Level 248
Champion Stats
8W - 3L
1,577 SR
Queue Stats
803W - 830L
1,564 Elo+
Solo
Barik
Barik
Elsaminà
Barik
Level 185
Champion Stats
7W - 3L
1,721 SR
Queue Stats
411W - 317L
1,792 Elo+
Party 1
Strix
Strix
Kitšuki
Strix
Level 999
Champion Stats
30W - 46L
1,548 SR
Queue Stats
2,478W - 2,017L
1,668 Elo+
Party 1
Tyra
Tyra
ZEKRØN
Tyra
Level 120
Champion Stats
19W - 7L
1,768 SR
Queue Stats
456W - 314L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AzuraWave
Mal'Damba
50
1 / 5 / 3
1,634
204
22,250
31,178
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
Hetlanjo
Barik
58
0 / 8 / 3
1,698
212
27,010
79,256
68,593
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Moji
60
1 / 7 / 6
1,626
203
10,212
38,834
8,970

Level 5

Level 2

Level 5

Level 1

Level 2

Level 1

59
5 / 6 / 6
1,691
211
53,596
41,753
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Maeve
decobra
Maeve
59
8 / 10 / 3
1,914
239
36,909
39,094
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BestRaumEU
Ruckus
40
6 / 2 / 16
3,396
425
46,556
44,681
26,036
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

52
0 / 4 / 12
2,611
326
7,710
22,694
16,029

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Barik
Elsaminà
Barik
55
7 / 2 / 16
2,744
343
48,985
40,659
60,925
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Strix
Kitšuki
Strix
60
8 / 3 / 20
2,621
328
62,423
13,972
0
Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Overburn

Overburn

Flare

Flare lasts 0.6s longer.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Tyra
ZEKRØN
Tyra
57
15 / 4 / 9
2,920
365
64,441
27,971
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 3s
Objective Time
5m 44s
36
Kill Participation
109
15
Kills
36
36
Deaths
15
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AzuraWave
Mal'Damba
1
5
3
0.5
W
Ruckus
BestRaumEU
Ruckus
6
2
16
7
W
0
4
12
1.5
W
Barik
Elsaminà
Barik
7
2
16
7.5
L
Barik
Hetlanjo
Barik
0
8
3
0.19
W
Strix
Kitšuki
Strix
8
3
20
6
L
Moji
1
7
6
0.57
L
5
6
6
1.33
W
Tyra
ZEKRØN
Tyra
15
4
9
4.88
L
Maeve
decobra
Maeve
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,977
Damage
230,115
230,115
Taken
149,977
77,563
Shielding
102,990
133,501
Healing
98,301
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AzuraWave
Mal'Damba
22,250
13,725
53,780
6,830
31,178
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
BestRaumEU
Ruckus
46,556
30,447
0
10,192
44,681
26,036

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
7,710
7,710
60,607
12,019
22,694
16,029
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Barik
Elsaminà
Barik
48,985
48,985
0
3,622
40,659
60,925

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Hetlanjo
Barik
27,010
27,010
0
4,784
79,256
68,593

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Strix
Kitšuki
Strix
62,423
59,626
5,693
4,279
13,972
0

Level 2

L
Moji
10,212
10,212
43,181
11,724
38,834
8,970
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
53,596
50,896
0
8,850
41,753
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Tyra
ZEKRØN
Tyra
64,441
47,927
0
1,889
27,971
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
decobra
Maeve
36,909
35,983
0
4,352
39,094
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role