Player Matchup

Jenos
Jenos
Atomnuts
Jenos
Level 566
Champion Stats
20W - 32L
1,514 SR
Queue Stats
595W - 628L
1,600 Elo+
Solo
Zhin
Zhin
Bdubhunta
Zhin
Level 63
Champion Stats
5W - 7L
1,447 SR
Queue Stats
104W - 102L
1,554 Elo+
Solo
Pip
Pip
Pabeto
Pip
Level 70
Champion Stats
1W - 1L
1,526 SR
Queue Stats
89W - 63L
1,692 Elo+
Solo
Tyra
Tyra
carloseugenio78
Tyra
Level 999
Champion Stats
268W - 253L
1,620 SR
Queue Stats
1,395W - 1,379L
1,618 Elo+
Party 1
Terminus
Terminus
diegozombie08
Terminus
Level 789
Champion Stats
11W - 3L
1,699 SR
Queue Stats
293W - 298L
1,592 Elo+
Party 1
Team Averages
Level 497
1,561 SR
1,611 Elo+

VS

Team Averages
Level 338
1,580 SR
1,622 Elo+
Fernando
Fernando
Greminis
Fernando
Level 35
Champion Stats
13W - 6L
1,824 SR
Queue Stats
36W - 41L
1,590 Elo+
Solo
Kinessa
Kinessa
PouletDuJardin
Kinessa
Level 387
Champion Stats
19W - 35L
1,412 SR
Queue Stats
211W - 204L
1,580 Elo+
Solo
Tiberius
Tiberius
Shigure20
Tiberius
Level 511
Champion Stats
34W - 24L
1,666 SR
Queue Stats
1,116W - 1,116L
1,637 Elo+
Party 2
Jenos
Jenos
Thesiger
Jenos
Level 613
Champion Stats
74W - 73L
1,533 SR
Queue Stats
1,674W - 1,679L
1,639 Elo+
Party 2
Vatu
Vatu
iTsPatø
Vatu
Level 145
Champion Stats
1W - 6L
1,466 SR
Queue Stats
228W - 199L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Atomnuts
Jenos
60
3 / 3 / 13
3,136
348
26,809
36,208
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Zhin
37
5 / 5 / 4
2,802
311
32,500
40,139
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Pip
Pabeto
Pip
51
3 / 7 / 6
2,717
302
21,024
32,125
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

56
6 / 10 / 6
3,280
364
52,486
44,525
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Terminus
diegozombie08
Terminus
57
5 / 3 / 4
2,780
309
37,526
85,706
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Greminis
Fernando
29
3 / 7 / 9
2,067
230
36,282
69,719
77,266
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
8 / 3 / 10
2,079
231
78,153
20,969
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Tiberius
Shigure20
Tiberius
60
8 / 6 / 6
1,895
211
48,639
29,956
400
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Jenos
Thesiger
Jenos
60
2 / 3 / 16
1,924
214
27,555
12,280
6,050
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vatu
50
8 / 3 / 6
1,973
219
48,074
37,421
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
1m 17s
55
Kill Participation
76
22
Kills
29
28
Deaths
22
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jenos
Atomnuts
Jenos
3
3
13
3.17
W
Zhin
5
5
4
1.4
L
Fernando
Greminis
Fernando
3
7
9
1.07
W
Pip
Pabeto
Pip
3
7
6
0.86
L
8
3
10
4.33
L
Tiberius
Shigure20
Tiberius
8
6
6
1.83
L
Jenos
Thesiger
Jenos
2
3
16
3.33
W
6
10
6
0.9
W
Terminus
diegozombie08
Terminus
5
3
4
2.33
L
Vatu
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,345
Damage
238,703
238,703
Taken
170,345
0
Shielding
83,716
148,132
Healing
96,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Atomnuts
Jenos
26,809
20,794
49,545
22,713
36,208
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
32,500
25,865
0
323
40,139
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Greminis
Fernando
36,282
24,818
0
1,633
69,719
77,266
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Pip
Pabeto
Pip
21,024
19,450
55,793
7,688
32,125
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
78,153
35,110
0
2,075
20,969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tiberius
Shigure20
Tiberius
48,639
37,214
0
4,565
29,956
400
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Thesiger
Jenos
27,555
16,307
69,245
2,475
12,280
6,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,486
32,208
0
341
44,525
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
diegozombie08
Terminus
37,526
30,126
0
11,729
85,706
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
48,074
40,339
0
16,516
37,421
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role