Player Matchup

Evie
Evie
FarkleFMR
Evie
Level 78
Champion Stats
18W - 37L
1,348 SR
Queue Stats
94W - 120L
1,472 Elo+
Party 1
Ruckus
Ruckus
Gcp1105
Ruckus
Level 50
Champion Stats
6W - 8L
1,435 SR
Queue Stats
108W - 126L
1,472 Elo+
Party 1
Saati
Saati
Ko28832
Saati
Level 220
Champion Stats
74W - 61L
1,501 SR
Queue Stats
605W - 604L
1,495 Elo+
Solo
Kasumi
Kasumi
Paladintavin
Kasumi
Level 61
Champion Stats
1W - 1L
1,165 SR
Queue Stats
169W - 178L
1,477 Elo+
Party 1
Moji
Moji
talladinpalin08
Moji
Level 44
Champion Stats
22W - 27L
1,483 SR
Queue Stats
93W - 108L
1,451 Elo+
Party 1
Team Averages
Level 91
1,386 SR
1,473 Elo+

VS

Team Averages
Level 161
1,451 SR
1,482 Elo+
Octavia
Octavia
BJ21 BocerXx
Octavia
Level 50
Champion Stats
1W - 3L
1,346 SR
Queue Stats
22W - 27L
1,456 Elo+
Solo
Ying
Ying
Hebr3w_Hammer-78
Ying
Level 217
Champion Stats
48W - 56L
1,551 SR
Queue Stats
359W - 366L
1,509 Elo+
Solo
Zhin
Zhin
JerkBread
Zhin
Level 398
Champion Stats
148W - 123L
1,599 SR
Queue Stats
690W - 654L
1,551 Elo+
Solo
Saati
Saati
MasonHero
Saati
Level 45
Champion Stats
1W - 3L
1,450 SR
Queue Stats
6W - 12L
1,450 Elo+
Party 2
Yagorath
Yagorath
MikelStealsWifi
Yagorath
Level 95
Champion Stats
0W - 2L
1,311 SR
Queue Stats
6W - 13L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
49
15 / 11 / 10
4,844
303
56,286
42,300
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ruckus
Gcp1105
Ruckus
26
9 / 4 / 18
4,085
255
65,382
84,677
24,704
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Saati
Ko28832
Saati
54
23 / 6 / 19
4,492
281
124,703
44,987
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Kasumi
41
18 / 11 / 7
4,760
298
74,698
49,792
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

19
2 / 7 / 14
3,682
230
27,745
35,780
11,162

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BJ21 BocerXx
Octavia
24
6 / 13 / 7
2,870
179
45,706
46,239
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

18
3 / 14 / 16
3,562
223
50,879
64,708
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Zhin
54
18 / 14 / 6
4,100
256
68,120
60,596
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
MasonHero
Saati
26
8 / 14 / 8
3,189
199
50,420
53,550
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Yagorath
43
4 / 12 / 14
4,874
305
42,411
119,303
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 38s
Objective Time
7m 11s
135
Kill Participation
90
67
Kills
39
39
Deaths
67
68
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Octavia
BJ21 BocerXx
Octavia
6
13
7
0.73
W
Evie
15
11
10
1.82
W
Ruckus
Gcp1105
Ruckus
9
4
18
4.5
L
3
14
16
0.79
L
Zhin
18
14
6
1.5
W
Saati
Ko28832
Saati
23
6
19
5.42
L
Saati
MasonHero
Saati
8
14
8
0.86
L
Yagorath
4
12
14
0.92
W
Kasumi
18
11
7
1.95
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,814
Damage
257,536
257,536
Taken
344,396
35,866
Shielding
0
140,221
Healing
126,682
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BJ21 BocerXx
Octavia
45,706
45,706
0
5,094
46,239
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Evie
56,286
50,130
0
15,583
42,300
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ruckus
Gcp1105
Ruckus
65,382
34,569
0
14,970
84,677
24,704

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
50,879
31,290
45,565
32,520
64,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Zhin
68,120
59,690
0
11,619
60,596
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Saati
Ko28832
Saati
124,703
105,922
0
4,419
44,987
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Saati
MasonHero
Saati
50,420
43,380
679
5,749
53,550
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Yagorath
42,411
22,678
0
25,456
119,303
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

W
Kasumi
74,698
66,416
0
14,695
49,792
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,745
27,745
72,404
18,150
35,780
11,162
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role