Player Matchup

Octavia
Octavia
BGA-HypeTrain
Octavia
Level 37
Champion Stats
0W - 2L
1,291 SR
Queue Stats
9W - 23L
1,324 Elo+
Solo
Seris
Seris
Brooksie_1
Seris
Level 65
Champion Stats
25W - 27L
1,511 SR
Queue Stats
109W - 129L
1,504 Elo+
Party 1
Willo
Willo
N1ghTm4re420623
Willo
Level 110
Champion Stats
16W - 10L
1,643 SR
Queue Stats
107W - 97L
1,442 Elo+
Solo
Dredge
Dredge
drewtoofaded
Dredge
Level 110
Champion Stats
4W - 2L
1,890 SR
Queue Stats
143W - 135L
1,598 Elo+
Party 1
Barik
Barik
hangingdong83
Barik
Level 34
Champion Stats
80W - 86L
1,561 SR
Queue Stats
84W - 92L
1,526 Elo+
Party 1
Team Averages
Level 71
1,579 SR
1,479 Elo+

VS

Team Averages
Level 117
1,567 SR
1,536 Elo+
Ruckus
Ruckus
Brohama
Ruckus
Level 105
Champion Stats
23W - 28L
1,485 SR
Queue Stats
142W - 159L
1,507 Elo+
Solo
Lian
Lian
ICEPOP27
Lian
Level 124
Champion Stats
33W - 28L
1,623 SR
Queue Stats
627W - 619L
1,488 Elo+
Solo
Io
Io
Threeturns8626
Io
Level 129
Champion Stats
40W - 28L
1,476 SR
Queue Stats
510W - 508L
1,509 Elo+
Solo
Fernando
Fernando
Vanderschoot030
Fernando
Level 175
Champion Stats
15W - 6L
1,695 SR
Queue Stats
42W - 27L
1,637 Elo+
Party 2
Skye
Skye
xEquinoxPandaX
Skye
Level 53
Champion Stats
4W - 4L
1,556 SR
Queue Stats
55W - 47L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
40
0 / 0 / 0
768
128
0
0
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Seris
32
2 / 4 / 1
1,140
190
19,274
21,243
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

35
3 / 1 / 1
1,096
183
22,368
11,913
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Dredge
40
0 / 6 / 2
1,103
184
34,314
29,004
2,700
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

6
0 / 9 / 2
1,202
200
9,784
39,197
58,269
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Brohama
Ruckus
33
4 / 2 / 4
2,109
352
20,311
35,582
19,694
Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Lian
44
4 / 0 / 8
1,990
332
25,476
4,857
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

53
7 / 0 / 5
2,153
359
29,195
6,741
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
53
2 / 1 / 6
2,104
351
13,050
30,308
44,330
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

41
3 / 2 / 0
1,579
263
13,325
8,252
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
5m 47s
11
Kill Participation
43
5
Kills
20
20
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Octavia
0
0
0
0
W
Ruckus
Brohama
Ruckus
4
2
4
3
L
Seris
2
4
1
0.63
W
Lian
4
0
8
8
L
3
1
1
3.5
W
7
0
5
9.5
W
Fernando
2
1
6
5
L
Dredge
0
6
2
0.17
L
0
9
2
0.11
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,740
Damage
101,357
101,357
Taken
85,740
60,969
Shielding
64,024
39,783
Healing
57,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
0
0
0
0
0
0
W
Ruckus
Brohama
Ruckus
20,311
17,161
165
8,385
35,582
19,694

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Seris
19,274
14,474
20,138
12,446
21,243
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
25,476
25,476
0
2,605
4,857
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,368
12,622
0
2,012
11,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
29,195
27,695
36,216
6,609
6,741
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
13,050
8,795
0
1,782
30,308
44,330
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Dredge
34,314
22,214
0
2,667
29,004
2,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
9,784
9,784
0
2,520
39,197
58,269
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
13,325
11,050
0
2,116
8,252
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role