Player Matchup

Seris
Seris
Gold V
HikariMeoww
Seris
Gold V
Level 600
Champion Stats
67W - 69L
1,637 SR
Queue Stats
343W - 322L
1,458 Elo+
Party 4
Vatu
Vatu
Gold II
Olikope
Vatu
Gold II
Level 90
Champion Stats
30W - 15L
1,729 SR
Queue Stats
245W - 222L
1,567 Elo+
Party 1
Fernando
Fernando
Gold V
PLАYERNAME
Fernando
Gold V
Level 61
Champion Stats
4W - 3L
1,725 SR
Queue Stats
127W - 140L
1,511 Elo+
Solo
Khan
Khan
Platinum I
RektByAspect
Khan
Platinum I
Level 25
Champion Stats
2W - 6L
1,199 SR
Queue Stats
31W - 38L
1,655 Elo+
Party 1
Sha Lin
Sha Lin
Gold III
TheNaveR
Sha Lin
Gold III
Level 999
Champion Stats
2W - 2L
1,541 SR
Queue Stats
158W - 115L
1,720 Elo+
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 355
1,566 SR
1,582 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 50
1,729 SR
1,581 Elo+
Kasumi
Kasumi
Platinum II
Bboai
Kasumi
Platinum II
Level 65
Champion Stats
8W - 4L
1,747 SR
Queue Stats
43W - 33L
1,668 Elo+
Party 3
Androxus
Androxus
Platinum III
Bellanochee
Androxus
Platinum III
Level 61
Champion Stats
98W - 66L
1,623 SR
Queue Stats
237W - 213L
1,566 Elo+
Solo
Rei
Rei
Qualifying
G-host_Face-
Rei
Qualifying
Level 41
Champion Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vora
Vora
Qualifying
SentientGnome
Vora
Qualifying
Level 34
Champion Stats
1W - 0L
1,782 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Platinum II
Vicelinoo
Atlas
Platinum II
Level 49
Champion Stats
6W - 4L
1,773 SR
Queue Stats
43W - 33L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 7 / 18
3,343
239
31,555
33,759
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vatu
Olikope
Vatu
57
10 / 15 / 11
2,764
197
53,896
63,017
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
PLАYERNAME
Fernando
36
7 / 9 / 16
2,690
192
52,752
71,148
40,206
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

23
9 / 13 / 8
2,497
178
54,903
94,210
27,184
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Sha Lin
TheNaveR
Sha Lin
58
15 / 10 / 7
2,952
211
73,701
52,300
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
KogaLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Bboai
Kasumi
56
19 / 6 / 16
4,179
299
77,673
48,624
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Androxus
Bellanochee
Androxus
29
10 / 9 / 13
3,317
237
53,232
45,503
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

30
2 / 9 / 19
3,707
265
14,501
35,394
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

21
20 / 9 / 20
6,220
444
123,268
53,709
1,950
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
Vicelinoo
Atlas
36
3 / 8 / 15
3,603
257
45,760
83,577
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 57s
Objective Time
10m 10s
101
Kill Participation
137
41
Kills
54
54
Deaths
41
60
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Bboai
Kasumi
19
6
16
4.5
W
Androxus
Bellanochee
Androxus
10
9
13
1.83
W
2
9
19
1.28
L
0
7
18
1.29
L
Vatu
Olikope
Vatu
10
15
11
1.03
L
Fernando
PLАYERNAME
Fernando
7
9
16
1.67
L
9
13
8
1
W
20
9
20
3.33
L
Sha Lin
TheNaveR
Sha Lin
15
10
7
1.85
W
Atlas
Vicelinoo
Atlas
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,807
Damage
314,434
314,434
Taken
266,807
67,390
Shielding
1,950
136,132
Healing
125,218
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Bboai
Kasumi
77,673
59,089
0
18,855
48,624
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
Bellanochee
Androxus
53,232
43,831
0
21,970
45,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
14,501
12,876
50,208
15,409
35,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
31,555
24,466
82,506
13,864
33,759
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vatu
Olikope
Vatu
53,896
37,631
0
13,625
63,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
PLАYERNAME
Fernando
52,752
25,980
0
2,275
71,148
40,206
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
54,903
52,011
5,647
15,952
94,210
27,184

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
123,268
83,998
0
13,723
53,709
1,950

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

L
Sha Lin
TheNaveR
Sha Lin
73,701
64,601
0
2,263
52,300
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Vicelinoo
Atlas
45,760
45,760
0
5,053
83,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role