Player Matchup

Ying
Ying
Platinum I
CaInsLimit
Ying
Platinum I
Level 917
Champion Stats
0W - 4L
1,641 SR
Queue Stats
167W - 146L
1,607 Elo+
Solo
Fernando
Fernando
Diamond III
PeterdamnitHale
Fernando
Diamond III
Level 51
Champion Stats
2W - 2L
1,592 SR
Queue Stats
50W - 36L
1,709 Elo+
Party 1
Strix
Strix
Platinum II
ayanokoujee
Strix
Platinum II
Level 999
Champion Stats
19W - 30L
1,642 SR
Queue Stats
597W - 571L
1,640 Elo+
Party 1
Lian
Lian
Diamond IV
oBruxq
Lian
Diamond IV
Level 116
Champion Stats
17W - 13L
1,665 SR
Queue Stats
224W - 193L
1,647 Elo+
Solo
Khan
Khan
Diamond IV
ТИШИНАААААААААА
Khan
Diamond IV
Level 242
Champion Stats
7W - 6L
1,758 SR
Queue Stats
199W - 178L
1,654 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 465
1,660 SR
1,651 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 718
1,532 SR
1,626 Elo+
Inara
Inara
Diamond V
EternalDragon72
Inara
Diamond V
Level 999
Champion Stats
19W - 18L
1,685 SR
Queue Stats
294W - 274L
1,607 Elo+
Solo
Koga
Koga
Platinum II
LaSallade2
Koga
Platinum II
Level 125
Champion Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,583 Elo+
Solo
Cassie
Cassie
Diamond II
LordofWhiterun
Cassie
Diamond II
Level 467
Champion Stats
3W - 5L
1,500 SR
Queue Stats
66W - 60L
1,701 Elo+
Solo
Atlas
Atlas
Diamond V
Senseii_91
Atlas
Diamond V
Level 999
Champion Stats
22W - 17L
1,693 SR
Queue Stats
521W - 507L
1,604 Elo+
Solo
Moji
Moji
Diamond III
UrezZzer
Moji
Diamond III
Level 999
Champion Stats
8W - 10L
1,282 SR
Queue Stats
885W - 868L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 5 / 37
4,961
261
13,056
36,970
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
39
16 / 6 / 26
4,798
253
132,762
126,674
105,694
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
11 / 5 / 24
3,838
202
112,745
33,087
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Lian
oBruxq
Lian
42
25 / 6 / 24
4,944
260
172,490
70,625
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

55
8 / 6 / 21
3,953
208
83,426
131,056
61,164
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
TerminusKinessa
Team 1 Score

3

VS

Team 2 Score

4

Bans
ZhinSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 7
3,789
199
76,291
140,358
16,397
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
11 / 19 / 6
4,450
234
100,080
75,842
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

50
7 / 11 / 7
4,104
216
118,099
71,766
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
57
3 / 10 / 10
3,765
198
76,558
158,843
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Moji
59
3 / 13 / 13
4,445
234
27,384
67,670
37,256

Level 5

Level 1

Level 5

Level 2

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
7m 12s
196
Kill Participation
71
64
Kills
28
28
Deaths
64
132
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
5
37
4.5
W
4
11
7
0.68
W
11
19
6
0.74
W
7
11
7
0.95
L
Fernando
16
6
26
4.83
W
Atlas
3
10
10
0.8
W
Moji
3
13
13
0.73
L
11
5
24
4.6
L
Lian
oBruxq
Lian
25
6
24
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

514,479
Damage
398,412
398,412
Taken
514,479
166,858
Shielding
53,653
300,017
Healing
260,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,056
13,056
227,991
22,449
36,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
76,291
60,954
0
20,435
140,358
16,397

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
100,080
83,293
0
3,504
75,842
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
118,099
102,272
0
18,114
71,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Fernando
132,762
65,739
0
3,764
126,674
105,694
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
76,558
76,558
0
17,936
158,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Moji
27,384
27,384
167,043
33,523
67,670
37,256

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
112,745
109,625
0
2,049
33,087
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Lian
oBruxq
Lian
172,490
172,490
0
2,736
70,625
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
83,426
80,037
17,302
23,726
131,056
61,164
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role