Player Matchup

Vora
Vora
Aveen
Vora
Level 222
Champion Stats
9W - 6L
1,552 SR
Queue Stats
21W - 20L
1,501 Elo+
Solo
Raum
Raum
AİZEN71
Raum
Level 163
Champion Stats
10W - 8L
1,601 SR
Queue Stats
71W - 79L
1,541 Elo+
Solo
Vivian
Vivian
Didine33
Vivian
Level 47
Champion Stats
75W - 78L
1,554 SR
Queue Stats
75W - 79L
1,506 Elo+
Solo
Io
Io
Duke_of_5999
Io
Level 165
Champion Stats
120W - 74L
1,709 SR
Queue Stats
735W - 698L
1,549 Elo+
Solo
Dredge
Dredge
Graanto
Dredge
Level 377
Champion Stats
80W - 100L
1,502 SR
Queue Stats
1,647W - 1,601L
1,536 Elo+
Solo
Team Averages
Level 195
1,584 SR
1,526 Elo+

VS

Team Averages
Level 122
1,602 SR
1,517 Elo+
Barik
Barik
Abry64
Barik
Level 144
Champion Stats
3W - 2L
1,737 SR
Queue Stats
116W - 116L
1,476 Elo+
Party 1
Fernando
Fernando
BugEyes-_-
Fernando
Level 132
Champion Stats
11W - 6L
1,499 SR
Queue Stats
52W - 53L
1,458 Elo+
Party 1
Zhin
Zhin
CuteWolfiè
Zhin
Level 121
Champion Stats
4W - 3L
1,576 SR
Queue Stats
16W - 10L
1,619 Elo+
Solo
Grover
Grover
DELTAukr
Grover
Level 35
Champion Stats
2W - 1L
1,663 SR
Queue Stats
37W - 38L
1,504 Elo+
Solo
Grohk
Grohk
T-Colli87
Grohk
Level 176
Champion Stats
21W - 25L
1,535 SR
Queue Stats
207W - 196L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Aveen
Vora
50
16 / 9 / 17
3,736
208
89,924
57,278
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Raum
50
15 / 8 / 40
4,881
271
109,964
221,031
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Vivian
Didine33
Vivian
5
26 / 7 / 30
4,504
250
93,514
44,934
7,543
Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

43
6 / 5 / 46
4,395
244
69,048
40,964
390
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
Graanto
Dredge
59
29 / 3 / 29
5,259
292
202,399
48,217
8,550
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Abry64
Barik
55
5 / 21 / 10
4,370
243
84,592
123,898
151,877
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Fernando
BugEyes-_-
Fernando
42
7 / 16 / 5
5,027
279
46,137
143,749
318,319
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
11 / 21 / 5
4,066
226
64,561
75,482
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grover
DELTAukr
Grover
31
5 / 20 / 19
5,215
290
57,858
106,985
4,104
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Grohk
T-Colli87
Grohk
59
4 / 14 / 14
4,497
250
159,276
114,735
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
11m 4s
254
Kill Participation
85
92
Kills
32
32
Deaths
92
162
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Barik
Abry64
Barik
5
21
10
0.48
W
Vora
Aveen
Vora
16
9
17
2.72
W
Raum
15
8
40
4.38
L
Fernando
BugEyes-_-
Fernando
7
16
5
0.59
L
11
21
5
0.64
L
Grover
DELTAukr
Grover
5
20
19
0.73
W
Vivian
Didine33
Vivian
26
7
30
5.86
W
6
5
46
5.8
W
Dredge
Graanto
Dredge
29
3
29
14.5
L
Grohk
T-Colli87
Grohk
4
14
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

564,849
Damage
412,424
412,424
Taken
564,849
16,483
Shielding
474,300
207,488
Healing
276,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Abry64
Barik
84,592
84,592
0
10,699
123,898
151,877
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Vora
Aveen
Vora
89,924
68,169
0
16,679
57,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
109,964
70,371
0
43,783
221,031
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
BugEyes-_-
Fernando
46,137
26,717
0
4,991
143,749
318,319
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
64,561
52,683
0
4,831
75,482
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Grover
DELTAukr
Grover
57,858
48,609
104,761
50,434
106,985
4,104
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vivian
Didine33
Vivian
93,514
84,726
0
4,884
44,934
7,543
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
69,048
61,803
104,102
28,689
40,964
390

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Dredge
Graanto
Dredge
202,399
121,178
0
9,351
48,217
8,550
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Grohk
T-Colli87
Grohk
159,276
69,841
37,950
63,137
114,735
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role