Player Matchup

Fernando
Fernando
Gold I
Alibert
Fernando
Gold I
Level 60
Champion Stats
9W - 6L
1,625 SR
Queue Stats
21W - 14L
1,742 Elo+
Party 1
Ruckus
Ruckus
Gold II
COxLD
Ruckus
Gold II
Level 779
Champion Stats
2W - 0L
1,786 SR
Queue Stats
99W - 94L
1,550 Elo+
Solo
Jenos
Jenos
Gold I
Petrichor7
Jenos
Gold I
Level 367
Champion Stats
2W - 0L
1,788 SR
Queue Stats
21W - 14L
1,742 Elo+
Party 1
Saati
Saati
Qualifying
ZµlemaZahir
Saati
Qualifying
Level 136
Champion Stats
4W - 0L
1,707 SR
Queue Stats
34W - 21L
1,742 Elo+
Party 2
Vatu
Vatu
Platinum III
kirafoxes19
Vatu
Platinum III
Level 209
Champion Stats
12W - 2L
1,865 SR
Queue Stats
240W - 214L
1,545 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 310
1,754 SR
1,664 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 645
1,604 SR
1,580 Elo+
Imani
Imani
Diamond IV
KÁMUï
Imani
Diamond IV
Level 999
Champion Stats
70W - 54L
1,582 SR
Queue Stats
167W - 167L
1,628 Elo+
Solo
Buck
Buck
Platinum IV
MENDOMAX
Buck
Platinum IV
Level 456
Champion Stats
107W - 84L
1,692 SR
Queue Stats
1,287W - 1,276L
1,581 Elo+
Solo
Terminus
Terminus
Gold II
Reauy
Terminus
Gold II
Level 239
Champion Stats
91W - 97L
1,615 SR
Queue Stats
406W - 423L
1,585 Elo+
Solo
Rei
Rei
Platinum IV
Seroku
Rei
Platinum IV
Level 532
Champion Stats
9W - 14L
1,567 SR
Queue Stats
763W - 773L
1,532 Elo+
Solo
Khan
Khan
Diamond III
Thomary
Khan
Diamond III
Level 999
Champion Stats
20W - 31L
1,563 SR
Queue Stats
269W - 261L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alibert
Fernando
32
8 / 5 / 5
3,638
404
22,273
45,501
18,365
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Ruckus
COxLD
Ruckus
59
4 / 5 / 13
2,777
309
46,764
54,014
26,893
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Jenos
59
4 / 2 / 19
3,805
423
22,011
14,042
4,478
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 3 / 13
3,184
354
76,860
25,647
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
15 / 5 / 12
3,203
356
71,333
33,875
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
KÁMUï
Imani
51
5 / 10 / 4
1,836
204
52,181
34,390
3,300
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Buck
55
4 / 9 / 6
1,945
216
27,905
42,042
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Terminus
Reauy
Terminus
40
5 / 7 / 4
1,841
205
24,713
65,727
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Rei
Seroku
Rei
57
1 / 7 / 10
1,715
191
16,291
27,473
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
Thomary
Khan
57
5 / 7 / 8
1,932
215
51,989
69,609
24,768
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
1m 54s
104
Kill Participation
52
42
Kills
20
20
Deaths
40
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fernando
Alibert
Fernando
8
5
5
2.1
W
Ruckus
COxLD
Ruckus
4
5
13
2.1
L
Imani
KÁMUï
Imani
5
10
4
0.7
L
Buck
4
9
6
0.78
W
Jenos
4
2
19
6.75
L
Terminus
Reauy
Terminus
5
7
4
1
L
Rei
Seroku
Rei
1
7
10
0.86
L
Khan
Thomary
Khan
5
7
8
1.29
W
11
3
13
5.83
W
15
5
12
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,241
Damage
173,079
173,079
Taken
239,241
49,736
Shielding
28,068
108,404
Healing
106,374
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Alibert
Fernando
22,273
15,963
0
3,743
45,501
18,365
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

W
Ruckus
COxLD
Ruckus
46,764
37,981
0
11,342
54,014
26,893

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Imani
KÁMUï
Imani
52,181
35,724
0
3,200
34,390
3,300
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
27,905
23,153
0
7,307
42,042
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
22,011
14,468
66,263
9,253
14,042
4,478

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
Reauy
Terminus
24,713
15,666
0
10,950
65,727
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Rei
Seroku
Rei
16,291
15,007
48,899
9,028
27,473
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Khan
Thomary
Khan
51,989
48,199
7,246
19,744
69,609
24,768
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
76,860
57,984
0
3,273
25,647
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
71,333
53,441
0
14,530
33,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role