Player Matchup

Imani
Imani
CakeforVendetta
Imani
Level 55
Champion Stats
4W - 9L
1,718 SR
Queue Stats
273W - 306L
1,477 Elo+
Solo
Ruckus
Ruckus
HOLDEROTHETORCH
Ruckus
Level 475
Champion Stats
13W - 12L
1,569 SR
Queue Stats
236W - 226L
1,532 Elo+
Solo
Mal'Damba
Mal'Damba
Juniorlegend
Mal'Damba
Level 309
Champion Stats
114W - 94L
1,553 SR
Queue Stats
205W - 224L
1,458 Elo+
Solo
Dredge
Dredge
grongo-n-D-Congo
Dredge
Level 103
Champion Stats
3W - 3L
1,495 SR
Queue Stats
159W - 158L
1,441 Elo+
Solo
Moji
Moji
templarEx
Moji
Level 92
Champion Stats
12W - 7L
1,703 SR
Queue Stats
58W - 55L
1,489 Elo+
Solo
Team Averages
Level 207
1,608 SR
1,480 Elo+

VS

Team Averages
Level 143
1,495 SR
1,435 Elo+
Mal'Damba
Mal'Damba
F3-SuLtAn
Mal'Damba
Level 217
Champion Stats
41W - 49L
1,468 SR
Queue Stats
1,467W - 1,547L
1,393 Elo+
Solo
Vora
Vora
Gpanttera
Vora
Level 103
Champion Stats
2W - 4L
1,620 SR
Queue Stats
53W - 56L
1,437 Elo+
Solo
Moji
Moji
Lovelinne4089
Moji
Level 96
Champion Stats
4W - 6L
1,455 SR
Queue Stats
190W - 189L
1,482 Elo+
Solo
Fernando
Fernando
XxMilleSilva
Fernando
Level 234
Champion Stats
16W - 11L
1,535 SR
Queue Stats
160W - 149L
1,493 Elo+
Solo
Grohk
Grohk
gamesoldier339
Grohk
Level 66
Champion Stats
26W - 21L
1,397 SR
Queue Stats
147W - 129L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
1 / 9 / 3
1,459
162
27,565
26,837
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

29
2 / 7 / 2
1,653
184
32,909
49,703
29,542
Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 50%.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Mal'Damba
Juniorlegend
Mal'Damba
55
1 / 5 / 1
1,373
153
31,723
19,514
750
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

49
4 / 11 / 3
1,632
181
49,601
31,291
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Moji
56
3 / 3 / 3
1,566
174
32,846
22,096
10,046

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
F3-SuLtAn
Mal'Damba
48
8 / 5 / 6
2,200
244
27,254
26,940
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
56
13 / 3 / 5
2,502
278
41,199
26,512
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

49
1 / 1 / 16
2,728
303
14,806
18,623
39,179

Level 4

Level 1

Level 3

Level 3

Level 4

Level 1

Fernando
XxMilleSilva
Fernando
57
4 / 2 / 6
2,910
323
18,579
66,988
107,168
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
9 / 0 / 11
2,516
280
47,603
35,581
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 1s
Objective Time
7m 35s
23
Kill Participation
79
11
Kills
35
35
Deaths
11
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Mal'Damba
F3-SuLtAn
Mal'Damba
8
5
6
2.2
W
Vora
13
3
5
5.17
L
2
7
2
0.43
L
Mal'Damba
Juniorlegend
Mal'Damba
1
5
1
0.3
W
1
1
16
9
W
Fernando
XxMilleSilva
Fernando
4
2
6
3.5
W
9
0
11
14.5
L
4
11
3
0.5
L
Moji
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,644
Damage
149,441
149,441
Taken
174,644
40,338
Shielding
146,347
44,140
Healing
139,919
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,565
16,990
0
4,162
26,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Mal'Damba
F3-SuLtAn
Mal'Damba
27,254
20,884
9,792
5,570
26,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
41,199
25,655
0
6,083
26,512
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,909
22,698
0
4,546
49,703
29,542
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Juniorlegend
Mal'Damba
31,723
10,465
5,341
8,015
19,514
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
14,806
14,806
79,761
10,138
18,623
39,179
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
XxMilleSilva
Fernando
18,579
10,554
0
736
66,988
107,168
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
47,603
40,929
16,257
11,582
35,581
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
49,601
41,784
0
0
31,291
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
32,846
32,846
12,702
9,374
22,096
10,046
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role