Player Matchup

Vora
Vora
Gold II
AndreyRae
Vora
Gold II
Level 279
Champion Stats
2W - 0L
1,811 SR
Queue Stats
18W - 7L
1,617 Elo+
Party 1
Khan
Khan
Gold I
GHOSTRIDERZZ
Khan
Gold I
Level 38
Champion Stats
1W - 2L
1,668 SR
Queue Stats
11W - 7L
1,617 Elo+
Party 1
Grover
Grover
Gold I
Haddowlender
Grover
Gold I
Level 795
Champion Stats
8W - 8L
1,543 SR
Queue Stats
122W - 99L
1,535 Elo+
Party 1
Inara
Inara
Silver II
Klever2000
Inara
Silver II
Level 999
Champion Stats
9W - 14L
1,520 SR
Queue Stats
185W - 190L
1,413 Elo+
Solo
Seris
Seris
Gold II
КотПидармот2
Seris
Gold II
Level 810
Champion Stats
6W - 1L
1,786 SR
Queue Stats
46W - 32L
1,618 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 584
1,666 SR
1,560 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 402
1,607 SR
1,556 Elo+
Fernando
Fernando
Silver I
Kadroloji
Fernando
Silver I
Level 178
Champion Stats
3W - 6L
1,523 SR
Queue Stats
265W - 234L
1,488 Elo+
Solo
Dredge
Dredge
Platinum IV
Llorenzo
Dredge
Platinum IV
Level 783
Champion Stats
91W - 108L
1,614 SR
Queue Stats
935W - 866L
1,620 Elo+
Solo
Strix
Strix
Gold I
PATO223
Strix
Gold I
Level 110
Champion Stats
10W - 9L
1,637 SR
Queue Stats
59W - 52L
1,581 Elo+
Solo
Rei
Rei
Gold IV
Traktoristochka
Rei
Gold IV
Level 675
Champion Stats
7W - 8L
1,648 SR
Queue Stats
123W - 123L
1,546 Elo+
Solo
Terminus
Terminus
Platinum IV
ilcocchista
Terminus
Platinum IV
Level 262
Champion Stats
0W - 2L
1,613 SR
Queue Stats
7W - 10L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
48
21 / 1 / 14
3,751
341
94,035
41,772
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

36
5 / 4 / 20
3,223
293
39,284
78,065
33,015
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Grover
58
4 / 5 / 34
3,498
318
39,511
46,639
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
60
6 / 2 / 13
3,411
310
37,987
46,151
11,260
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

54
17 / 2 / 14
3,404
309
80,755
42,344
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
TyraTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
NyxWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kadroloji
Fernando
57
1 / 8 / 5
2,306
210
28,227
78,428
66,637
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
Llorenzo
Dredge
57
3 / 9 / 7
2,467
224
77,559
37,816
6,000
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Strix
PATO223
Strix
33
5 / 10 / 3
2,605
237
76,317
39,032
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

58
1 / 12 / 6
2,022
184
16,801
41,992
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
ilcocchista
Terminus
47
4 / 11 / 1
1,977
180
56,067
94,304
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 1s
Objective Time
3m 59s
148
Kill Participation
36
53
Kills
14
14
Deaths
50
95
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vora
21
1
14
28
W
5
4
20
3.75
W
Grover
4
5
34
4.2
L
Fernando
Kadroloji
Fernando
1
8
5
0.44
W
Inara
6
2
13
6.25
L
Dredge
Llorenzo
Dredge
3
9
7
0.72
L
Strix
PATO223
Strix
5
10
3
0.65
L
1
12
6
0.33
L
Terminus
ilcocchista
Terminus
4
11
1
0.41
W
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,572
Damage
254,971
254,971
Taken
291,572
44,275
Shielding
72,637
191,475
Healing
113,035
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
94,035
67,671
0
9,271
41,772
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,284
29,375
11,068
21,665
78,065
33,015
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
39,511
27,346
66,384
30,050
46,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Kadroloji
Fernando
28,227
19,888
0
6,505
78,428
66,637
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Inara
37,987
28,777
0
8,693
46,151
11,260
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
Llorenzo
Dredge
77,559
53,101
0
1,050
37,816
6,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Strix
PATO223
Strix
76,317
75,105
0
1,269
39,032
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
16,801
15,141
69,508
12,877
41,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Terminus
ilcocchista
Terminus
56,067
22,277
0
21,826
94,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
80,755
68,439
30,715
13,629
42,344
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role