Player Matchup

Mal'Damba
Mal'Damba
AceLN
Mal'Damba
Level 999
Champion Stats
36W - 50L
1,553 SR
Queue Stats
956W - 958L
1,604 Elo+
Party 1
Inara
Inara
Jezuswatslecht
Inara
Level 159
Champion Stats
1W - 3L
1,500 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Torvald
Torvald
Russspirit
Torvald
Level 50
Champion Stats
5W - 3L
1,485 SR
Queue Stats
140W - 117L
1,604 Elo+
Solo
Grohk
Grohk
hhgameking115
Grohk
Level 207
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Vatu
Vatu
miskalino
Vatu
Level 866
Champion Stats
59W - 61L
1,541 SR
Queue Stats
994W - 998L
1,628 Elo+
Party 1
Team Averages
Level 456
1,516 SR
1,492 Elo+

VS

Team Averages
Level 669
1,625 SR
1,627 Elo+
Seris
Seris
BloodyButterfIy
Seris
Level 434
Champion Stats
31W - 26L
1,623 SR
Queue Stats
195W - 157L
1,688 Elo+
Solo
Vora
Vora
Freezevie
Vora
Level 999
Champion Stats
27W - 23L
1,638 SR
Queue Stats
459W - 471L
1,629 Elo+
Solo
Strix
Strix
Stonecznik
Strix
Level 745
Champion Stats
11W - 22L
1,458 SR
Queue Stats
701W - 716L
1,590 Elo+
Solo
Octavia
Octavia
arn15
Octavia
Level 170
Champion Stats
14W - 5L
1,757 SR
Queue Stats
117W - 83L
1,636 Elo+
Solo
Barik
Barik
ТурбоМужик
Barik
Level 999
Champion Stats
34W - 24L
1,650 SR
Queue Stats
864W - 864L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AceLN
Mal'Damba
60
7 / 10 / 25
4,994
263
47,022
58,637
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

53
8 / 13 / 10
4,741
250
56,658
192,810
35,949
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Torvald
Russspirit
Torvald
23
13 / 17 / 13
4,766
251
79,022
90,998
141,950
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

52
7 / 18 / 19
4,013
211
62,463
111,129
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vatu
60
12 / 18 / 18
4,470
235
88,655
98,198
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 10 / 42
4,708
248
111,893
65,854
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Level 1

Vora
60
30 / 10 / 22
5,468
288
136,830
66,263
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Strix
60
13 / 6 / 32
4,089
215
76,105
44,287
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Stalker

Stalker

Stealth

Increase your Reload Speed by 40% while Stealth is active.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Octavia
arn15
Octavia
47
21 / 6 / 27
4,890
257
143,973
45,859
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
5 / 15 / 19
4,522
238
82,971
111,557
116,097
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 26s
Objective Time
10m 4s
132
Kill Participation
218
47
Kills
76
76
Deaths
47
85
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AceLN
Mal'Damba
7
10
25
1.95
W
7
10
42
2.8
W
Vora
30
10
22
4.1
L
8
13
10
1
L
Torvald
Russspirit
Torvald
13
17
13
1.15
W
Strix
13
6
32
4.83
W
Octavia
arn15
Octavia
21
6
27
5.75
L
7
18
19
0.92
L
Vatu
12
18
18
1.17
W
5
15
19
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,820
Damage
551,772
551,772
Taken
333,820
177,899
Shielding
116,097
315,507
Healing
197,086
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AceLN
Mal'Damba
47,022
23,248
177,805
28,060
58,637
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
111,893
87,848
79,289
38,546
65,854
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
136,830
98,279
0
26,688
66,263
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
56,658
49,453
0
2,540
192,810
35,949
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Torvald
Russspirit
Torvald
79,022
64,641
8,301
1,800
90,998
141,950
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Strix
76,105
73,534
5,545
16,539
44,287
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Octavia
arn15
Octavia
143,973
135,307
0
10,900
45,859
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
62,463
25,854
30,235
34,811
111,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Vatu
88,655
62,173
1,469
30,486
98,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

W
82,971
82,971
0
19,579
111,557
116,097
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role