Player Matchup

Tyra
Tyra
NewPaladinian
Tyra
Level 98
Champion Stats
14W - 13L
1,591 SR
Queue Stats
73W - 70L
1,571 Elo+
Solo
VII
VII
Vyrtyvolt ev
VII
Level 139
Champion Stats
7W - 2L
1,707 SR
Queue Stats
74W - 63L
1,584 Elo+
Party 2
Jenos
Jenos
eduardocvz
Jenos
Level 128
Champion Stats
7W - 5L
1,618 SR
Queue Stats
28W - 46L
1,461 Elo+
Solo
isma888888888899
Unknown
Level 76
Champion Stats
29W - 18L
1,641 SR
Queue Stats
241W - 235L
1,565 Elo+
Solo
Koga
Koga
vyrtyvolt_yan
Koga
Level 120
Champion Stats
9W - 3L
1,649 SR
Queue Stats
71W - 55L
1,628 Elo+
Party 2
Team Averages
Level 112
1,641 SR
1,562 Elo+

VS

Team Averages
Level 285
1,610 SR
1,584 Elo+
Rei
Rei
DarkBreakeR02
Rei
Level 510
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,630 Elo+
Solo
Fernando
Fernando
EricEmp101
Fernando
Level 104
Champion Stats
0W - 2L
1,679 SR
Queue Stats
7W - 17L
1,487 Elo+
Party 1
Lian
Lian
MihaiBraya
Lian
Level 255
Champion Stats
1W - 2L
1,474 SR
Queue Stats
13W - 19L
1,566 Elo+
Party 1
Kasumi
Kasumi
Nikusiowska
Kasumi
Level 325
Champion Stats
3W - 1L
1,641 SR
Queue Stats
24W - 12L
1,603 Elo+
Solo
Octavia
Octavia
Zentawrus
Octavia
Level 232
Champion Stats
2W - 1L
1,758 SR
Queue Stats
34W - 31L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
8 / 11 / 12
4,862
540
71,986
50,284
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
9 / 8 / 11
4,163
463
38,468
39,428
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Jenos
45
3 / 5 / 18
4,738
526
15,206
25,674
7,200
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
16 / 7 / 13
5,132
570
67,112
48,712
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

56
9 / 8 / 8
4,298
478
63,121
43,481
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 9 / 17
4,624
514
10,328
45,565
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
EricEmp101
Fernando
52
1 / 10 / 4
4,779
531
9,558
79,878
129,330
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
9 / 12 / 7
4,449
494
60,437
47,249
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
57
14 / 7 / 5
5,020
558
48,163
50,056
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Octavia
Zentawrus
Octavia
58
13 / 7 / 11
4,905
545
79,093
33,145
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
8m 38s
107
Kill Participation
83
45
Kills
39
39
Deaths
45
62
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
9
17
1.17
L
Fernando
EricEmp101
Fernando
1
10
4
0.3
L
9
12
7
1.04
W
8
11
12
1.27
L
Kasumi
14
7
5
2.36
W
9
8
11
1.81
L
Octavia
Zentawrus
Octavia
13
7
11
2.64
W
Jenos
3
5
18
2.4
W
16
7
13
3.21
W
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,893
Damage
207,579
207,579
Taken
255,893
7,200
Shielding
129,330
102,743
Healing
126,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,328
10,108
73,870
25,771
45,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Fernando
EricEmp101
Fernando
9,558
5,258
0
8,619
79,878
129,330
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
60,437
56,138
0
3,058
47,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
71,986
44,145
1,300
1,168
50,284
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Kasumi
48,163
43,259
0
5,296
50,056
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
38,468
32,646
0
6,028
39,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Octavia
Zentawrus
Octavia
79,093
76,938
184
9,553
33,145
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
15,206
7,440
66,481
14,685
25,674
7,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
67,112
54,598
1,974
8,859
48,712
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
63,121
54,142
0
2,248
43,481
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role