Player Matchup

Seris
Seris
Ajdonough01
Seris
Level 144
Champion Stats
78W - 83L
1,518 SR
Queue Stats
236W - 248L
1,572 Elo+
Solo
Io
Io
Centurus
Io
Level 186
Champion Stats
14W - 24L
1,402 SR
Queue Stats
63W - 55L
1,628 Elo+
Party 1
Bomb King
Bomb King
FlameSkillTV
Bomb King
Level 29
Champion Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,691 Elo+
Party 1
Koga
Koga
LucidThread6065
Koga
Level 113
Champion Stats
136W - 104L
1,609 SR
Queue Stats
443W - 428L
1,540 Elo+
Solo
Fernando
Fernando
Shadowbomber_0
Fernando
Level 223
Champion Stats
58W - 36L
1,653 SR
Queue Stats
602W - 552L
1,628 Elo+
Solo
Team Averages
Level 139
1,536 SR
1,612 Elo+

VS

Team Averages
Level 334
1,644 SR
1,622 Elo+
Rei
Rei
D0ntHaveMain
Rei
Level 72
Champion Stats
24W - 13L
1,644 SR
Queue Stats
239W - 270L
1,614 Elo+
Party 2
Grohk
Grohk
KIRITO7777777
Grohk
Level 492
Champion Stats
121W - 100L
1,674 SR
Queue Stats
297W - 328L
1,607 Elo+
Solo
Io
Io
Ommoka
Io
Level 871
Champion Stats
21W - 20L
1,553 SR
Queue Stats
904W - 895L
1,620 Elo+
Party 2
Tiberius
Tiberius
Sneaxx215649
Tiberius
Level 53
Champion Stats
13W - 11L
1,741 SR
Queue Stats
377W - 368L
1,693 Elo+
Solo
Fernando
Fernando
МNOGOZNAAL
Fernando
Level 184
Champion Stats
9W - 10L
1,609 SR
Queue Stats
435W - 387L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
2 / 2 / 6
2,086
209
52,518
33,655
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

57
2 / 5 / 7
2,123
212
37,121
40,292
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bomb King
FlameSkillTV
Bomb King
21
4 / 8 / 1
1,656
166
29,461
47,249
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

27
3 / 11 / 4
2,755
276
62,150
49,101
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
57
2 / 8 / 2
2,228
223
66,214
107,991
73,395
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
2 / 5 / 14
2,810
281
44,573
47,763
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

46
9 / 2 / 18
3,311
331
55,990
35,029
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Io
59
4 / 3 / 18
3,122
312
33,352
35,125
464
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tiberius
Sneaxx215649
Tiberius
47
16 / 1 / 12
3,575
358
101,135
41,433
660
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
МNOGOZNAAL
Fernando
55
3 / 2 / 9
3,287
329
43,238
88,114
116,408
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 7s
Objective Time
7m 32s
33
Kill Participation
105
13
Kills
34
34
Deaths
13
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
2
5
7
1.1
W
2
5
14
1.8
L
Bomb King
FlameSkillTV
Bomb King
4
8
1
0.56
W
9
2
18
9
L
3
11
4
0.45
W
Io
4
3
18
4.33
L
Fernando
2
8
2
0.38
W
Tiberius
Sneaxx215649
Tiberius
16
1
12
22
W
Fernando
МNOGOZNAAL
Fernando
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,464
Damage
278,288
278,288
Taken
247,464
73,395
Shielding
117,532
168,977
Healing
198,306
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,518
43,906
57,441
16,264
33,655
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
37,121
33,255
81,199
12,044
40,292
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
44,573
37,527
33,630
13,075
47,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Bomb King
FlameSkillTV
Bomb King
29,461
24,095
0
0
47,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
55,990
38,545
33,978
14,178
35,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
62,150
56,708
0
339
49,101
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Io
33,352
32,152
76,470
13,878
35,125
464
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
66,214
26,295
0
1,690
107,991
73,395
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Tiberius
Sneaxx215649
Tiberius
101,135
61,151
0
6,075
41,433
660

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
МNOGOZNAAL
Fernando
43,238
28,599
0
7,022
88,114
116,408
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role