Player Matchup

Jenos
Jenos
DesiringCard68
Jenos
Level 999
Champion Stats
23W - 30L
1,535 SR
Queue Stats
449W - 455L
1,644 Elo+
Party 1
Willo
Willo
LordBellybuttons
Willo
Level 519
Champion Stats
5W - 5L
1,635 SR
Queue Stats
27W - 43L
1,498 Elo+
Solo
Imani
Imani
LuckyMoth69
Imani
Level 719
Champion Stats
5W - 9L
1,638 SR
Queue Stats
170W - 123L
1,655 Elo+
Party 1
Moji
Moji
MrChunks2725
Moji
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
209W - 186L
1,558 Elo+
Party 1
Fernando
Fernando
sSP00Kk
Fernando
Level 339
Champion Stats
16W - 16L
1,529 SR
Queue Stats
29W - 28L
1,521 Elo+
Party 1
Team Averages
Level 531
1,567 SR
1,575 Elo+

VS

Team Averages
Level 417
1,619 SR
1,554 Elo+
Willo
Willo
ARTANISXY
Willo
Level 992
Champion Stats
21W - 14L
1,635 SR
Queue Stats
1,061W - 1,048L
1,605 Elo+
Solo
Tiberius
Tiberius
ItzNotYoMama
Tiberius
Level 58
Champion Stats
2W - 1L
1,615 SR
Queue Stats
13W - 11L
1,564 Elo+
Solo
Barik
Barik
cucuruchoxD
Barik
Level 291
Champion Stats
9W - 4L
1,500 SR
Queue Stats
102W - 123L
1,524 Elo+
Solo
Skye
Skye
drsmille
Skye
Level 365
Champion Stats
75W - 78L
1,597 SR
Queue Stats
1,581W - 1,563L
1,545 Elo+
Solo
Ying
Ying
uZorrex
Ying
Level 377
Champion Stats
18W - 6L
1,748 SR
Queue Stats
489W - 495L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 7 / 17
3,296
206
30,730
40,133
9,280
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
8 / 12 / 7
3,154
197
64,112
46,260
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

58
18 / 7 / 11
4,140
259
104,545
56,438
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

36
1 / 11 / 11
3,010
188
4,582
59,913
32,607

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Fernando
sSP00Kk
Fernando
55
2 / 8 / 9
3,756
235
22,371
106,239
206,446
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
ARTANISXY
Willo
60
14 / 7 / 20
4,063
254
114,731
40,846
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Tiberius
ItzNotYoMama
Tiberius
45
10 / 10 / 14
3,498
219
87,627
55,220
3,443
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

53
9 / 4 / 8
3,329
208
32,216
61,766
58,799
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Skye
47
8 / 7 / 8
2,955
185
53,617
39,070
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Ying
uZorrex
Ying
59
4 / 6 / 20
3,272
205
20,792
29,438
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
5m 53s
89
Kill Participation
115
34
Kills
45
45
Deaths
34
55
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Willo
ARTANISXY
Willo
14
7
20
3.43
L
5
7
17
1.93
W
Tiberius
ItzNotYoMama
Tiberius
10
10
14
1.7
L
8
12
7
0.96
L
18
7
11
3.36
L
1
11
11
0.59
W
9
4
8
3.25
W
Skye
8
7
8
1.71
L
Fernando
sSP00Kk
Fernando
2
8
9
0.81
W
Ying
uZorrex
Ying
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,340
Damage
308,983
308,983
Taken
226,340
248,333
Shielding
62,242
180,937
Healing
141,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
ARTANISXY
Willo
114,731
56,843
0
1,423
40,846
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
30,730
23,020
71,773
15,244
40,133
9,280
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Tiberius
ItzNotYoMama
Tiberius
87,627
49,374
0
5,355
55,220
3,443

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
64,112
53,168
0
1,597
46,260
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
104,545
57,141
0
6,716
56,438
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
4,582
4,582
60,344
16,969
59,913
32,607
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
32,216
32,216
0
6,739
61,766
58,799

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Skye
53,617
37,651
15,263
17,048
39,070
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
sSP00Kk
Fernando
22,371
14,331
0
8,294
106,239
206,446
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Ying
uZorrex
Ying
20,792
20,792
80,797
14,756
29,438
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role