Player Matchup

Firestorm8875
Unknown
Level 18
Champion Stats
1W - 0L
1,277 SR
Queue Stats
10W - 3L
1,683 Elo+
Party 1
Octavia
Octavia
YukiRosa
Octavia
Level 160
Champion Stats
6W - 5L
1,611 SR
Queue Stats
116W - 91L
1,635 Elo+
Solo
Kinessa
Kinessa
terrance_09
Kinessa
Level 793
Champion Stats
55W - 48L
1,625 SR
Queue Stats
996W - 827L
1,585 Elo+
Solo
Vora
Vora
xDcartoonsxD
Vora
Level 15
Champion Stats
1W - 2L
1,355 SR
Queue Stats
1W - 6L
1,099 Elo+
Solo
Ying
Ying
yukkiiis
Ying
Level 10
Champion Stats
1W - 0L
1,347 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 199
1,443 SR
1,500 Elo+

VS

Team Averages
Level 201
1,629 SR
1,450 Elo+
Ying
Ying
CopperHalen
Ying
Level 77
Champion Stats
11W - 8L
1,671 SR
Queue Stats
57W - 63L
1,525 Elo+
Solo
Androxus
Androxus
Swolepants
Androxus
Level 10
Champion Stats
1W - 2L
1,465 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo
Kasumi
Kasumi
amit_FeZe20
Kasumi
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,476 Elo+
Solo
Fernando
Fernando
entero048peon
Fernando
Level 595
Champion Stats
5W - 7L
1,917 SR
Queue Stats
17W - 23L
1,488 Elo+
Solo
kitkat8877777
Unknown
Level 310
Champion Stats
2W - 3L
1,590 SR
Queue Stats
47W - 56L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 3 / 16
3,386
677
31,045
35,547
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Octavia
YukiRosa
Octavia
33
19 / 1 / 16
3,535
707
67,656
7,802
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Kinessa
terrance_09
Kinessa
59
15 / 0 / 24
3,172
634
60,465
1,693
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Level 1

14
10 / 2 / 11
3,547
709
30,728
17,534
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
6
2 / 2 / 11
3,138
628
3,476
13,322
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 7 / 2
3,097
619
20,264
30,890
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Swolepants
Androxus
10
0 / 12 / 1
2,152
430
3,555
35,012
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Kasumi
17
3 / 10 / 1
2,496
499
18,605
32,804
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Fernando
entero048peon
Fernando
60
0 / 9 / 1
2,590
518
18,109
61,855
40,335
Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
0 / 10 / 0
1,512
302
15,365
32,809
2,325

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 51s
Objective Time
3m 16s
126
Kill Participation
13
48
Kills
8
8
Deaths
48
78
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
2
3
16
3.33
L
Androxus
Swolepants
Androxus
0
12
1
0.04
W
Octavia
YukiRosa
Octavia
19
1
16
27
L
Kasumi
3
10
1
0.35
L
Fernando
entero048peon
Fernando
0
9
1
0.06
L
0
10
0
0
W
Kinessa
terrance_09
Kinessa
15
0
24
27
W
10
2
11
7.75
W
Ying
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,370
Damage
75,898
75,898
Taken
193,370
0
Shielding
42,660
56,627
Healing
59,715
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,264
20,264
34,379
13,330
30,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,045
22,323
976
5,866
35,547
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Swolepants
Androxus
3,555
2,515
352
3,029
35,012
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
YukiRosa
Octavia
67,656
58,906
140
962
7,802
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
18,605
14,305
0
2,521
32,804
0
L
Fernando
entero048peon
Fernando
18,109
10,815
0
4,275
61,855
40,335

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
15,365
9,625
0
1,829
32,809
2,325

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
terrance_09
Kinessa
60,465
34,231
3,042
1,040
1,693
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
30,728
24,765
0
4,880
17,534
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Ying
3,476
3,476
31,778
7,943
13,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role