Player Matchup

Vora
Vora
Silver I
Mitsuka04
Vora
Silver I
Level 652
Champion Stats
2W - 2L
1,248 SR
Queue Stats
18W - 17L
1,480 Elo+
Solo
Ying
Ying
Gold II
Pup-ELove
Ying
Gold II
Level 999
Champion Stats
25W - 25L
1,574 SR
Queue Stats
1,143W - 1,144L
1,464 Elo+
Solo
Dredge
Dredge
Qualifying
ShakyamuniPalm
Dredge
Qualifying
Level 564
Champion Stats
58W - 47L
1,675 SR
Queue Stats
228W - 230L
1,513 Elo+
Solo
Fernando
Fernando
Platinum V
XxduelwielderxX
Fernando
Platinum V
Level 138
Champion Stats
5W - 3L
1,643 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Inara
Inara
Platinum V
blue_heel_atlant
Inara
Platinum V
Level 124
Champion Stats
2W - 0L
1,836 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 495
1,595 SR
1,487 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 551
1,568 SR
1,436 Elo+
Androxus
Androxus
Qualifying
Evil4TNT
Androxus
Qualifying
Level 999
Champion Stats
15W - 15L
1,517 SR
Queue Stats
100W - 90L
1,519 Elo+
Solo
Kasumi
Kasumi
Bronze III
Subxt
Kasumi
Bronze III
Level 83
Champion Stats
3W - 7L
1,341 SR
Queue Stats
45W - 72L
1,287 Elo+
Party 2
Grohk
Grohk
Qualifying
Unknownslime506
Grohk
Qualifying
Level 45
Champion Stats
0W - 2L
1,581 SR
Queue Stats
6W - 19L
1,259 Elo+
Party 2
Khan
Khan
Platinum I
hrhrhrhrhrhr
Khan
Platinum I
Level 631
Champion Stats
13W - 9L
1,700 SR
Queue Stats
434W - 387L
1,589 Elo+
Solo
Zhin
Zhin
Gold I
variableace924
Zhin
Gold I
Level 999
Champion Stats
60W - 41L
1,703 SR
Queue Stats
816W - 773L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
14 / 11 / 22
3,894
243
78,004
58,469
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Ying
59
10 / 5 / 31
4,773
298
45,334
37,729
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

40
29 / 4 / 15
4,529
283
125,586
37,682
1,451
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
39
9 / 5 / 29
4,311
269
54,745
96,748
81,385
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
15 / 4 / 29
4,800
300
77,428
126,040
20,670
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TalusVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Evil4TNT
Androxus
58
6 / 14 / 6
2,516
157
70,753
54,867
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Kasumi
Subxt
Kasumi
47
3 / 23 / 6
2,394
150
64,979
82,193
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

43
4 / 15 / 14
3,770
236
56,202
90,196
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
6 / 10 / 3
2,590
162
72,659
99,201
13,695
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
10 / 15 / 6
3,158
197
92,075
54,640
2,548
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 6s
Objective Time
6m 16s
203
Kill Participation
64
77
Kills
29
29
Deaths
77
126
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Androxus
Evil4TNT
Androxus
6
14
6
0.64
W
Vora
14
11
22
2.27
W
Ying
10
5
31
5.1
W
29
4
15
9.13
L
Kasumi
Subxt
Kasumi
3
23
6
0.26
L
4
15
14
0.73
W
Fernando
9
5
29
4.7
W
15
4
29
7.38
L
6
10
3
0.75
L
10
15
6
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,097
Damage
356,668
356,668
Taken
381,097
103,506
Shielding
16,243
249,784
Healing
175,020
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Evil4TNT
Androxus
70,753
52,087
0
7,421
54,867
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vora
78,004
48,597
0
16,579
58,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Ying
45,334
45,334
166,829
25,319
37,729
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
125,586
84,793
0
13,687
37,682
1,451

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
Subxt
Kasumi
64,979
47,158
0
2,344
82,193
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,202
33,513
82,158
48,347
90,196
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
54,745
38,013
0
12,628
96,748
81,385

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
77,428
62,441
0
14,742
126,040
20,670
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

L
72,659
66,362
6,827
24,547
99,201
13,695
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
92,075
64,466
0
3,376
54,640
2,548
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role