Player Matchup

Ash
Ash
Platinum IV
Fey4ey
Ash
Platinum IV
Level 105
Champion Stats
3W - 1L
1,727 SR
Queue Stats
82W - 64L
1,651 Elo+
Party 2
Skye
Skye
Platinum III
MojiMainer
Skye
Platinum III
Level 124
Champion Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,710 Elo+
Party 2
Willo
Willo
Platinum III
asdbhjklASBNJKD
Willo
Platinum III
Level 106
Champion Stats
3W - 0L
1,830 SR
Queue Stats
108W - 80L
1,648 Elo+
Party 2
Barik
Barik
Platinum I
kaipalYOUTUBE
Barik
Platinum I
Level 342
Champion Stats
14W - 9L
1,712 SR
Queue Stats
285W - 242L
1,608 Elo+
Party 2
Io
Io
Platinum III
popuzk
Io
Platinum III
Level 67
Champion Stats
4W - 0L
1,923 SR
Queue Stats
62W - 52L
1,593 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,738 SR
1,642 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,679 SR
1,647 Elo+
Bomb King
Bomb King
Platinum III
CalledJones
Bomb King
Platinum III
Level 82
Champion Stats
4W - 8L
1,594 SR
Queue Stats
185W - 166L
1,653 Elo+
Party 1
Fernando
Fernando
Gold I
MeisonPro
Fernando
Gold I
Level 227
Champion Stats
2W - 2L
1,555 SR
Queue Stats
12W - 14L
1,653 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
ceyune
Mal'Damba
Platinum IV
Level 39
Champion Stats
24W - 15L
1,784 SR
Queue Stats
46W - 41L
1,636 Elo+
Solo
Zhin
Zhin
Platinum III
djfhasdekfhgsdk
Zhin
Platinum III
Level 89
Champion Stats
58W - 39L
1,738 SR
Queue Stats
198W - 174L
1,646 Elo+
Party 1
Inara
Inara
Platinum IV
olmaizite
Inara
Platinum IV
Level 292
Champion Stats
118W - 116L
1,723 SR
Queue Stats
956W - 889L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Fey4ey
Ash
42
5 / 3 / 14
3,054
218
70,629
104,341
122,768
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

52
13 / 11 / 13
2,858
204
81,291
50,810
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

42
14 / 5 / 19
4,596
328
120,713
32,722
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
8 / 4 / 17
3,591
257
63,283
94,445
124,300
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Io
48
5 / 2 / 15
3,312
237
31,041
26,295
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
TyraCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
CalledJones
Bomb King
44
3 / 10 / 5
2,709
194
62,401
57,485
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
MeisonPro
Fernando
54
4 / 10 / 3
3,435
245
69,441
105,022
102,463
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
ceyune
Mal'Damba
24
4 / 7 / 11
3,718
266
36,504
25,734
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

49
9 / 7 / 9
3,146
225
85,074
62,335
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
olmaizite
Inara
57
5 / 11 / 7
3,407
243
55,193
116,381
12,344
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
8m 12s
123
Kill Participation
60
45
Kills
25
25
Deaths
45
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bomb King
CalledJones
Bomb King
3
10
5
0.55
W
Ash
Fey4ey
Ash
5
3
14
4
L
Fernando
MeisonPro
Fernando
4
10
3
0.55
W
13
11
13
1.77
W
14
5
19
4.7
L
Mal'Damba
ceyune
Mal'Damba
4
7
11
1.36
L
9
7
9
1.93
W
8
4
17
4.13
L
Inara
olmaizite
Inara
5
11
7
0.77
W
Io
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,957
Damage
308,613
308,613
Taken
366,957
247,068
Shielding
114,807
224,387
Healing
208,585
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
CalledJones
Bomb King
62,401
56,791
0
2,515
57,485
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Ash
Fey4ey
Ash
70,629
63,821
0
2,029
104,341
122,768
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
MeisonPro
Fernando
69,441
35,942
0
12,865
105,022
102,463

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
81,291
49,125
0
17,050
50,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
120,713
90,307
2,490
2,760
32,722
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

L
Mal'Damba
ceyune
Mal'Damba
36,504
16,251
163,732
9,590
25,734
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
85,074
76,273
0
2,699
62,335
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,283
63,283
0
12,682
94,445
124,300

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
olmaizite
Inara
55,193
47,479
0
17,184
116,381
12,344

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Io
31,041
28,441
166,891
20,485
26,295
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role