Player Matchup
VS
Match Stats
Combat Repair
Turret
Heal all of your Turrets for 270 every 1s while you are standing near them.
Level 3
Forged Alloy
Turret
Increase the Health of all your Turrets by 280.
Level 2
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Double-Time
Rocket Boots
Heal for 150 every 1s for 3s after activating Rocket Boots.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Desperation
Armor
Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.
Level 5
Void Lord
Soul Harvest
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Level 2
Hellish Lodestones
Ignition
Reduce your damage taken by 3% for 3s after activating Ignition.
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 24%.
Level 3
Declaration of War
Juggernaut
Increase the potency of Juggernaut's Knockup by 28%.
Level 4
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Ebon Dynamo
Weapon
Increase your maximum Ammo by 8.
Level 4
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.
Level 3
Outnumbered
Shadow Bombs
Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.
Level 1
Shadow Garrote
Armor
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Level 5
Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -8s.
Level 1
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5
Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1
Juke Boots
Armor
Increase your maximum Health by 50.
Level 1
Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 30 units.
Level 3
Justice Served
Retribution
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 3
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Cloak
Hidden
Increase the duration of Hidden by 5s.
Level 5
Healing Vapors
Smoke Screen
Heal for 125 over 2s while in Smoke Screen.
Level 1
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 1.2s.
Level 2
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Level 2
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Headstrong
Armor
Increase your maximum Health by 100.
Level 2
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Level 4
Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.