Player Matchup

Barik
Barik
Silver II
BiGRoYn
Barik
Silver II
Level 56
Champion Stats
50W - 63L
1,522 SR
Queue Stats
59W - 81L
1,377 Elo+
Party 3
Lian
Lian
Platinum V
Doegom79
Lian
Platinum V
Level 335
Champion Stats
32W - 33L
1,571 SR
Queue Stats
244W - 243L
1,550 Elo+
Party 4
Koga
Koga
Platinum III
DonaCuI0tild
Koga
Platinum III
Level 353
Champion Stats
113W - 86L
1,691 SR
Queue Stats
332W - 314L
1,574 Elo+
Party 4
Kinessa
Kinessa
Gold V
Goodguyshoes
Kinessa
Gold V
Level 177
Champion Stats
12W - 12L
1,373 SR
Queue Stats
192W - 184L
1,372 Elo+
Party 3
Inara
Inara
Gold II
JTONNY1122
Inara
Gold II
Level 319
Champion Stats
38W - 32L
1,648 SR
Queue Stats
178W - 169L
1,531 Elo+
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 248
1,561 SR
1,481 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 361
1,674 SR
1,456 Elo+
Terminus
Terminus
Silver I
D3M0URU5
Terminus
Silver I
Level 120
Champion Stats
9W - 4L
1,687 SR
Queue Stats
403W - 399L
1,436 Elo+
Party 1
Cassie
Cassie
Gold IV
KinessaSweatrag
Cassie
Gold IV
Level 212
Champion Stats
21W - 21L
1,547 SR
Queue Stats
165W - 178L
1,478 Elo+
Party 2
Torvald
Torvald
Gold IV
LES_MIRA_Twitch
Torvald
Gold IV
Level 423
Champion Stats
5W - 3L
1,927 SR
Queue Stats
143W - 135L
1,432 Elo+
Solo
Vatu
Vatu
Gold III
NotNotoriousYT
Vatu
Gold III
Level 214
Champion Stats
9W - 8L
1,566 SR
Queue Stats
170W - 174L
1,470 Elo+
Party 2
Rei
Rei
Gold I
Terrence_2012
Rei
Gold I
Level 835
Champion Stats
118W - 91L
1,642 SR
Queue Stats
495W - 498L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BiGRoYn
Barik
17
5 / 12 / 11
3,698
205
42,515
65,036
105,062
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lian
60
13 / 14 / 10
3,626
201
65,316
60,163
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
18 / 15 / 13
4,607
256
88,094
64,248
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Kinessa
Goodguyshoes
Kinessa
55
8 / 11 / 21
4,125
229
118,754
33,540
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Level 1

Inara
47
5 / 15 / 10
3,523
196
37,533
114,084
36,144
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
WilloZhin
Team 1 Score

3

VS

Team 2 Score

4

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
D3M0URU5
Terminus
34
23 / 6 / 16
4,359
242
80,880
121,396
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
15 / 9 / 13
2,000
111
89,164
59,869
2,425
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
9 / 7 / 29
4,305
239
58,825
57,750
133,163
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
8 / 14 / 13
3,185
177
65,743
56,262
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

53
12 / 7 / 31
4,593
255
42,459
56,935
2,300
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 7s
Objective Time
6m 40s
114
Kill Participation
169
49
Kills
67
67
Deaths
43
65
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Barik
BiGRoYn
Barik
5
12
11
0.88
W
Terminus
D3M0URU5
Terminus
23
6
16
5.17
L
Lian
13
14
10
1.29
L
18
15
13
1.63
L
Kinessa
Goodguyshoes
Kinessa
8
11
21
1.68
L
Inara
5
15
10
0.67
W
15
9
13
2.39
W
9
7
29
3.36
W
8
14
13
1.04
W
12
7
31
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,212
Damage
337,071
337,071
Taken
352,212
141,206
Shielding
137,888
100,471
Healing
236,262
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
BiGRoYn
Barik
42,515
42,083
1,761
23,245
65,036
105,062

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
D3M0URU5
Terminus
80,880
66,892
0
34,477
121,396
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Lian
65,316
62,793
3,646
20,371
60,163
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
88,094
79,868
1,580
13,566
64,248
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Kinessa
Goodguyshoes
Kinessa
118,754
70,122
6,605
8,415
33,540
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Inara
37,533
31,362
0
21,282
114,084
36,144

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
89,164
59,773
0
6,389
59,869
2,425

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
58,825
51,513
0
1,512
57,750
133,163
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
65,743
44,772
0
14,504
56,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
42,459
31,642
138,710
40,670
56,935
2,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role