Player Matchup
VS
Match Stats
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Level 3
Level 5
Level 1
Level 5
Level 1
Level 1
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Wind's Embrace
Agility
Heal for 40 every 1s while Agility is active.
Level 2
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 8%.
Level 2
Trigger Happy
Weapon
Increase your Healing received by 25% while firing your SMGs.
Level 5
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
Otherworldly Tether
Tendril
Gain a 75 Shield for 5s after activating Tendril.
Level 1
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
-2
VS
Team 2 Score
4
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Designer Armor
Increase your maximum Health by 40.
Level 1
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
Taste Maker
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Level 3
Grab and Go
Generate 4 Ammo for each enemy hit with Blast Back.
Level 4
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1
Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2
Street Cred
Armor
Increase your maximum Health by 200.
Level 4
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3
Justice Served
Retribution
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 1
Warrants Out
Combat Slide
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Level 4
Well-Oiled
Weapon
Increase your Reload Speed by 10%.
Level 2
Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.