Player Matchup

Octavia
Octavia
FR0XZT
Octavia
Level 195
Champion Stats
3W - 4L
1,585 SR
Queue Stats
534W - 527L
1,628 Elo+
Solo
Buck
Buck
MrOmanii
Buck
Level 356
Champion Stats
169W - 100L
1,641 SR
Queue Stats
1,233W - 1,195L
1,591 Elo+
Solo
Rei
Rei
Nakerz
Rei
Level 123
Champion Stats
8W - 4L
1,742 SR
Queue Stats
157W - 140L
1,699 Elo+
Solo
Fernando
Fernando
Vanpersie11
Fernando
Level 124
Champion Stats
14W - 9L
1,530 SR
Queue Stats
377W - 358L
1,593 Elo+
Solo
Raum
Raum
carlos2005calve
Raum
Level 105
Champion Stats
11W - 7L
1,728 SR
Queue Stats
259W - 210L
1,645 Elo+
Solo
Team Averages
Level 181
1,645 SR
1,631 Elo+

VS

Team Averages
Level 402
1,560 SR
1,607 Elo+
Grover
Grover
BroZ_37
Grover
Level 221
Champion Stats
51W - 47L
1,600 SR
Queue Stats
516W - 537L
1,546 Elo+
Solo
Atlas
Atlas
Czajeczka9
Atlas
Level 39
Champion Stats
105W - 97L
1,626 SR
Queue Stats
107W - 101L
1,617 Elo+
Solo
Tyra
Tyra
Lajoosadface
Tyra
Level 838
Champion Stats
1W - 4L
1,480 SR
Queue Stats
227W - 184L
1,697 Elo+
Solo
Cassie
Cassie
RegisGodefroy
Cassie
Level 691
Champion Stats
4W - 9L
1,454 SR
Queue Stats
380W - 393L
1,565 Elo+
Solo
Koga
Koga
VodkCroupper
Koga
Level 221
Champion Stats
115W - 82L
1,642 SR
Queue Stats
311W - 312L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
FR0XZT
Octavia
59
2 / 6 / 9
2,233
279
37,774
30,720
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Buck
49
18 / 7 / 5
3,071
384
69,544
43,997
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Rei
Nakerz
Rei
59
7 / 3 / 13
3,327
416
34,104
30,222
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
Vanpersie11
Fernando
57
4 / 2 / 7
2,736
342
39,488
52,101
69,852
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
4 / 4 / 17
2,809
351
37,317
103,168
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BroZ_37
Grover
43
0 / 9 / 11
1,743
218
19,628
44,074
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
13
1 / 6 / 4
1,133
142
25,346
74,529
5,530
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
6 / 7 / 10
2,109
264
73,298
31,956
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
5 / 5 / 6
2,049
256
72,312
29,570
0
Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

56
10 / 8 / 3
2,250
281
69,624
38,098
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
1m 40s
86
Kill Participation
56
35
Kills
22
22
Deaths
35
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Grover
BroZ_37
Grover
0
9
11
0.61
L
Atlas
1
6
4
0.5
W
Octavia
FR0XZT
Octavia
2
6
9
1.08
L
6
7
10
1.57
W
Buck
18
7
5
2.93
W
Rei
Nakerz
Rei
7
3
13
4.5
L
5
5
6
1.6
W
Fernando
Vanpersie11
Fernando
4
2
7
3.75
L
10
8
3
1.44
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,227
Damage
260,208
260,208
Taken
218,227
69,852
Shielding
5,530
144,141
Healing
79,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
BroZ_37
Grover
19,628
15,900
46,357
21,300
44,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
25,346
25,346
0
4,049
74,529
5,530
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
FR0XZT
Octavia
37,774
37,774
949
5,682
30,720
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
73,298
43,733
0
1,296
31,956
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Buck
69,544
52,075
0
12,567
43,997
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
Nakerz
Rei
34,104
26,888
61,823
21,602
30,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
72,312
56,779
0
4,688
29,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
Vanpersie11
Fernando
39,488
17,615
0
2,289
52,101
69,852
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
69,624
48,330
0
2,297
38,098
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
37,317
31,320
18,894
20,335
103,168
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role