Player Matchup

Octavia
Octavia
Diamond IV
FantasticOnyu
Octavia
Diamond IV
Level 549
Champion Stats
4W - 4L
1,676 SR
Queue Stats
122W - 117L
1,592 Elo+
Solo
Atlas
Atlas
Diamond IV
NoobMaster97896
Atlas
Diamond IV
Level 999
Champion Stats
14W - 10L
1,667 SR
Queue Stats
258W - 205L
1,664 Elo+
Party 2
Furia
Furia
Diamond V
Serenous
Furia
Diamond V
Level 523
Champion Stats
184W - 152L
1,609 SR
Queue Stats
1,074W - 1,064L
1,591 Elo+
Solo
Zhin
Zhin
Diamond III
TSM-FTX-NASA
Zhin
Diamond III
Level 369
Champion Stats
139W - 135L
1,709 SR
Queue Stats
771W - 748L
1,666 Elo+
Party 2
Inara
Inara
Platinum I
Zaturion
Inara
Platinum I
Level 733
Champion Stats
15W - 7L
1,749 SR
Queue Stats
769W - 721L
1,637 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 635
1,682 SR
1,630 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 771
1,685 SR
1,602 Elo+
Fernando
Fernando
Platinum III
Bomkingboom
Fernando
Platinum III
Level 829
Champion Stats
5W - 3L
1,780 SR
Queue Stats
25W - 20L
1,610 Elo+
Party 1
Androxus
Androxus
Diamond III
K1NGMOMOE
Androxus
Diamond III
Level 999
Champion Stats
145W - 148L
1,668 SR
Queue Stats
837W - 771L
1,657 Elo+
Solo
Ying
Ying
Diamond IV
NabiCook
Ying
Diamond IV
Level 558
Champion Stats
39W - 39L
1,666 SR
Queue Stats
355W - 331L
1,648 Elo+
Solo
Saati
Saati
Diamond III
Nöxïöüs
Saati
Diamond III
Level 999
Champion Stats
7W - 6L
1,620 SR
Queue Stats
232W - 202L
1,641 Elo+
Solo
Ash
Ash
Gold I
bluestane
Ash
Gold I
Level 470
Champion Stats
1W - 4L
1,694 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
8 / 4 / 19
2,991
299
92,656
33,814
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
8 / 1 / 13
2,760
276
62,001
85,742
3,975
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Furia
Serenous
Furia
51
4 / 3 / 22
3,332
333
28,679
20,151
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
14 / 5 / 13
2,934
293
73,226
47,485
0
Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
Zaturion
Inara
58
7 / 3 / 12
2,661
266
48,079
57,620
9,868
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanNyx
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloMal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bomkingboom
Fernando
55
1 / 10 / 5
2,585
259
54,734
108,712
99,843
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
K1NGMOMOE
Androxus
54
8 / 10 / 1
2,380
238
58,020
47,150
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
60
2 / 2 / 9
2,973
297
8,286
17,678
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
4 / 8 / 8
2,866
287
88,379
40,908
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
1 / 11 / 1
2,398
240
35,393
90,193
35,193
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
2m 42s
120
Kill Participation
40
41
Kills
16
16
Deaths
41
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bomkingboom
Fernando
1
10
5
0.35
W
Octavia
8
4
19
4.38
L
Androxus
K1NGMOMOE
Androxus
8
10
1
0.85
L
Ying
2
2
9
3.25
W
8
1
13
14.5
L
4
8
8
1
W
Furia
Serenous
Furia
4
3
22
5
W
14
5
13
4.1
W
Inara
Zaturion
Inara
7
3
12
4.33
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,641
Damage
244,812
244,812
Taken
304,641
13,843
Shielding
135,036
179,622
Healing
152,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bomkingboom
Fernando
54,734
34,604
0
2,892
108,712
99,843
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Octavia
92,656
87,211
0
1,225
33,814
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Androxus
K1NGMOMOE
Androxus
58,020
49,782
0
1,158
47,150
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ying
8,286
8,286
135,691
12,402
17,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
62,001
62,001
0
6,836
85,742
3,975
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
88,379
73,438
0
753
40,908
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Furia
Serenous
Furia
28,679
12,628
138,596
13,196
20,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
73,226
56,147
3,317
5,881
47,485
0

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Zaturion
Inara
48,079
39,328
0
10,571
57,620
9,868
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
35,393
29,193
0
0
90,193
35,193

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role