Player Matchup

Moji
Moji
Gold V
GDNeed9
Moji
Gold V
Level 455
Champion Stats
1W - 1L
1,510 SR
Queue Stats
19W - 24L
1,493 Elo+
Solo
Inara
Inara
Silver III
Maakii1
Inara
Silver III
Level 70
Champion Stats
3W - 6L
1,686 SR
Queue Stats
42W - 33L
1,454 Elo+
Party 2
Zhin
Zhin
Silver I
Sadmu
Zhin
Silver I
Level 199
Champion Stats
10W - 8L
1,629 SR
Queue Stats
34W - 39L
1,533 Elo+
Solo
Imani
Imani
Gold III
cemilazerty
Imani
Gold III
Level 358
Champion Stats
6W - 3L
1,735 SR
Queue Stats
57W - 54L
1,464 Elo+
Solo
Nyx
Nyx
Silver I
saograal
Nyx
Silver I
Level 45
Champion Stats
1W - 1L
1,808 SR
Queue Stats
41W - 30L
1,463 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 225
1,674 SR
1,481 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 183
1,508 SR
1,457 Elo+
Lex
Lex
Gold V
ArcadiansPlays
Lex
Gold V
Level 58
Champion Stats
14W - 9L
1,330 SR
Queue Stats
42W - 39L
1,442 Elo+
Solo
Jenos
Jenos
Silver II
DjoDjo1411
Jenos
Silver II
Level 214
Champion Stats
2W - 1L
1,748 SR
Queue Stats
38W - 36L
1,439 Elo+
Solo
Octavia
Octavia
Gold V
Loncle Niko
Octavia
Gold V
Level 556
Champion Stats
5W - 2L
1,589 SR
Queue Stats
26W - 26L
1,466 Elo+
Solo
Khan
Khan
Gold V
SOMALIANO007
Khan
Gold V
Level 44
Champion Stats
7W - 4L
1,569 SR
Queue Stats
60W - 48L
1,470 Elo+
Party 1
Fernando
Fernando
Gold V
VICTORSITO14
Fernando
Gold V
Level 44
Champion Stats
12W - 11L
1,305 SR
Queue Stats
60W - 48L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
GDNeed9
Moji
59
1 / 9 / 6
2,049
205
9,071
39,143
53,110

Level 1

Level 4

Level 1

Level 5

Level 4

Level 1

Inara
Maakii1
Inara
23
0 / 9 / 5
2,135
214
30,261
69,163
75,875
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Zhin
Sadmu
Zhin
47
8 / 9 / 4
2,438
244
63,459
39,994
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

53
5 / 11 / 2
2,322
232
57,305
34,767
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

22
2 / 12 / 3
1,925
193
32,886
56,141
42,323
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Bans
DrogozEvie
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
27 / 5 / 11
5,180
518
77,728
32,437
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Jenos
43
5 / 3 / 29
4,270
427
26,264
19,646
7,837
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
Loncle Niko
Octavia
59
5 / 3 / 18
3,906
391
56,905
28,350
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

36
7 / 2 / 20
3,819
382
43,763
46,585
2,100
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
VICTORSITO14
Fernando
37
5 / 3 / 16
4,276
428
34,548
65,964
54,583
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
11m 12s
36
Kill Participation
143
16
Kills
49
50
Deaths
16
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
27
5
11
6.5
W
Jenos
5
3
29
6.5
L
Moji
GDNeed9
Moji
1
9
6
0.44
W
Octavia
Loncle Niko
Octavia
5
3
18
4.67
L
Inara
Maakii1
Inara
0
9
5
0.28
W
7
2
20
8.5
L
Zhin
Sadmu
Zhin
8
9
4
1.11
W
Fernando
VICTORSITO14
Fernando
5
3
16
4.33
L
5
11
2
0.55
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,982
Damage
239,208
239,208
Taken
192,982
171,308
Shielding
64,520
82,886
Healing
131,116
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
77,728
71,497
0
348
32,437
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
26,264
15,335
87,757
9,825
19,646
7,837
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
GDNeed9
Moji
9,071
9,071
56,340
17,100
39,143
53,110
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Octavia
Loncle Niko
Octavia
56,905
49,554
2,352
3,856
28,350
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
Maakii1
Inara
30,261
26,391
0
248
69,163
75,875

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,763
38,771
8,324
9,421
46,585
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
Sadmu
Zhin
63,459
47,218
0
7,629
39,994
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
VICTORSITO14
Fernando
34,548
25,656
0
9,233
65,964
54,583
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
57,305
27,597
0
1,473
34,767
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,886
23,655
0
96
56,141
42,323

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role