Player Matchup
VS
Match Stats
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 20%.
Level 4
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.
Level 4
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Contemplation
Dash
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 5
Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -40s.
Level 5
Extraction
Dash
Increase your Movement Speed by 5% for 2s after Dash ends.
Level 1
Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 6% for 2s after activating Shadow Bombs.
Level 1
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Harmony
Shatter
Heal for 26% of the damage dealt by Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 4s.
Level 5
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 0.6s.
Level 1
Indomitable
Armor
Gain 10% Lifesteal.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
Thrive
Shoulder Bash
Heal for 1000 after hitting an enemy with Shoulder Bash.
Level 5
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
Level 2
Level 4
Level 4
Level 3
Level 2
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Gale Storm
Skewer
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
Bunker
Barricade
Increase the Health of Barricade by 600.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Level 3
Strike True
Crippling Arrow
Heal for 210 after hitting an enemy with Crippling Arrow.
Level 3
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3
Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2
Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 2.4s.
Level 4
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.