Player Matchup

Makoa
Makoa
Gold V
II D doss II
Makoa
Gold V
Level 165
Champion Stats
20W - 18L
1,538 SR
Queue Stats
188W - 181L
1,414 Elo+
Party 1
Viktor
Viktor
Gold IV
IIJaredII
Viktor
Gold IV
Level 55
Champion Stats
6W - 3L
1,671 SR
Queue Stats
76W - 84L
1,420 Elo+
Solo
Barik
Barik
Silver I
Ice and Fire
Barik
Silver I
Level 137
Champion Stats
32W - 35L
1,540 SR
Queue Stats
146W - 138L
1,402 Elo+
Party 1
Vora
Vora
Silver I
StruckBobcat976
Vora
Silver I
Level 27
Champion Stats
1W - 5L
1,207 SR
Queue Stats
12W - 21L
1,327 Elo+
Party 1
Lillith
Lillith
Bronze II
jaimeALCIVAR1
Lillith
Bronze II
Level 270
Champion Stats
7W - 7L
1,552 SR
Queue Stats
107W - 113L
1,383 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,502 SR
1,389 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,529 SR
1,383 Elo+
Jenos
Jenos
Silver II
ASDSADSAS2
Jenos
Silver II
Level 78
Champion Stats
3W - 7L
1,471 SR
Queue Stats
217W - 249L
1,380 Elo+
Solo
Ruckus
Ruckus
Silver III
Durizzzzzzzz
Ruckus
Silver III
Level 116
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,372 Elo+
Party 3
Terminus
Terminus
Silver IV
LeucemicKid
Terminus
Silver IV
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,376 Elo+
Party 3
Koga
Koga
Silver II
Maxi on KyM
Koga
Silver II
Level 92
Champion Stats
10W - 16L
1,476 SR
Queue Stats
218W - 221L
1,391 Elo+
Party 2
Tyra
Tyra
Silver II
isNotHeX
Tyra
Silver II
Level 115
Champion Stats
3W - 3L
1,697 SR
Queue Stats
223W - 224L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
7 / 5 / 9
2,638
240
52,751
73,359
6,526
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Viktor
IIJaredII
Viktor
18
14 / 1 / 11
3,176
289
100,382
20,980
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

37
7 / 4 / 17
2,945
268
46,170
53,465
56,614
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

22
8 / 6 / 7
2,525
230
40,786
30,314
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lillith
60
5 / 1 / 16
2,975
270
39,685
31,644
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
WilloDredge
Team 1 Score

4

VS

Team 2 Score

1

Bans
EvieZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
18
2 / 4 / 13
2,698
245
24,934
25,015
10,784
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
54
1 / 10 / 3
1,860
169
29,407
75,716
24,957
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Terminus
LeucemicKid
Terminus
24
2 / 8 / 3
1,989
181
25,763
94,830
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

48
11 / 7 / 1
2,288
208
48,733
34,544
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tyra
42
1 / 10 / 6
2,182
198
80,925
49,669
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
2m 12s
101
Kill Participation
43
41
Kills
17
17
Deaths
39
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jenos
2
4
13
2.13
L
Ruckus
1
10
3
0.25
W
7
5
9
2.3
W
Viktor
IIJaredII
Viktor
14
1
11
19.5
W
7
4
17
3.88
L
Terminus
LeucemicKid
Terminus
2
8
3
0.44
L
11
7
1
1.64
W
8
6
7
1.92
L
Tyra
1
10
6
0.4
W
Lillith
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,774
Damage
209,762
209,762
Taken
279,774
63,140
Shielding
35,741
99,257
Healing
142,021
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
24,934
16,401
95,249
15,269
25,015
10,784
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
29,407
26,097
0
5,700
75,716
24,957

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,751
48,494
0
4,696
73,359
6,526
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
IIJaredII
Viktor
100,382
68,868
0
6,056
20,980
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,170
46,170
0
9,552
53,465
56,614

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
LeucemicKid
Terminus
25,763
16,004
0
20,414
94,830
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
48,733
41,530
154
3,461
34,544
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
40,786
27,607
0
8,802
30,314
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tyra
80,925
58,098
0
1,774
49,669
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
39,685
26,027
69,713
438
31,644
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role