Player Matchup

Mal'Damba
Mal'Damba
Platinum IV
BULE
Mal'Damba
Platinum IV
Level 218
Champion Stats
10W - 6L
1,737 SR
Queue Stats
128W - 99L
1,600 Elo+
Solo
Willo
Willo
Gold I
DarKxSoOouL
Willo
Gold I
Level 39
Champion Stats
0W - 2L
1,775 SR
Queue Stats
47W - 38L
1,592 Elo+
Party 1
Raum
Raum
Silver I
Krylov06
Raum
Silver I
Level 36
Champion Stats
4W - 4L
1,343 SR
Queue Stats
16W - 16L
1,441 Elo+
Party 3
Evie
Evie
Platinum IV
SilentDeath050
Evie
Platinum IV
Level 188
Champion Stats
7W - 8L
1,649 SR
Queue Stats
315W - 301L
1,636 Elo+
Party 1
Ash
Ash
Gold V
Yasuinside
Ash
Gold V
Level 255
Champion Stats
7W - 3L
1,803 SR
Queue Stats
69W - 59L
1,463 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,661 SR
1,546 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 827
1,602 SR
1,515 Elo+
Lian
Lian
Platinum V
Mariusz-uwu
Lian
Platinum V
Level 272
Champion Stats
4W - 3L
1,660 SR
Queue Stats
293W - 259L
1,499 Elo+
Solo
Koga
Koga
Platinum III
ResurrecciòN
Koga
Platinum III
Level 943
Champion Stats
128W - 74L
1,612 SR
Queue Stats
588W - 536L
1,538 Elo+
Party 2
Inara
Inara
Gold III
SCrisTiannN10
Inara
Gold III
Level 921
Champion Stats
131W - 89L
1,640 SR
Queue Stats
419W - 394L
1,504 Elo+
Party 2
Jenos
Jenos
Platinum V
SkArLeThZ
Jenos
Platinum V
Level 999
Champion Stats
65W - 78L
1,544 SR
Queue Stats
765W - 716L
1,523 Elo+
Party 2
Fernando
Fernando
Platinum V
TriS8279
Fernando
Platinum V
Level 999
Champion Stats
274W - 272L
1,554 SR
Queue Stats
1,244W - 1,161L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
BULE
Mal'Damba
41
1 / 7 / 9
1,160
116
29,869
26,815
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

34
7 / 7 / 9
2,149
215
47,093
36,935
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Raum
26
3 / 8 / 3
1,958
196
43,362
124,888
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

50
6 / 8 / 1
1,790
179
46,202
36,185
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

47
3 / 10 / 3
2,076
208
34,567
78,919
52,031
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
NyxCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 5 / 17
3,203
320
86,073
32,144
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
19 / 4 / 9
3,932
393
87,432
35,550
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
3 / 3 / 11
3,174
317
46,849
50,380
13,659
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
SkArLeThZ
Jenos
59
4 / 6 / 26
3,467
347
13,227
20,620
9,706
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
TriS8279
Fernando
59
7 / 2 / 15
3,108
311
70,161
62,399
35,422
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 51s
Objective Time
6m 58s
45
Kill Participation
118
20
Kills
40
40
Deaths
20
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
BULE
Mal'Damba
1
7
9
0.79
L
7
7
9
1.64
L
Raum
3
8
3
0.56
W
7
5
17
3.1
W
19
4
9
5.88
W
3
3
11
2.83
L
6
8
1
0.81
W
Jenos
SkArLeThZ
Jenos
4
6
26
2.83
W
Fernando
TriS8279
Fernando
7
2
15
7.25
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,093
Damage
303,742
303,742
Taken
201,093
52,031
Shielding
58,787
110,329
Healing
156,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
BULE
Mal'Damba
29,869
15,342
75,433
10,717
26,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
47,093
36,295
0
4,278
36,935
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
43,362
32,267
0
12,151
124,888
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
86,073
83,193
0
2,052
32,144
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
87,432
71,957
0
5,331
35,550
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
46,849
36,155
610
2,807
50,380
13,659
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
46,202
45,393
0
6,665
36,185
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
SkArLeThZ
Jenos
13,227
7,593
118,604
6,354
20,620
9,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
TriS8279
Fernando
70,161
32,491
0
20,414
62,399
35,422
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
34,567
28,600
0
1,085
78,919
52,031
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role