Player Matchup

Seris
Seris
AcriMan
Seris
Level 61
Champion Stats
0W - 2L
1,495 SR
Queue Stats
1W - 2L
1,770 Elo+
Party 1
Dredge
Dredge
Gfrankmen
Dredge
Level 586
Champion Stats
0W - 2L
1,818 SR
Queue Stats
1W - 2L
1,770 Elo+
Party 1
Talus
Talus
KamuiMoraL
Talus
Level 858
Champion Stats
3W - 3L
1,512 SR
Queue Stats
21W - 22L
1,606 Elo+
Solo
Viktor
Viktor
OVERMONS
Viktor
Level 17
Champion Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ying
Ying
Vivaporub
Ying
Level 22
Champion Stats
0W - 1L
1,773 SR
Queue Stats
2W - 2L
1,851 Elo+
Party 1
Team Averages
Level 309
1,620 SR
1,699 Elo+

VS

Team Averages
Level 64
1,499 SR
1,503 Elo+
Fernando
Fernando
CUIB009
Fernando
Level 43
Champion Stats
3W - 2L
1,570 SR
Queue Stats
20W - 21L
1,519 Elo+
Party 2
Vora
Vora
Leoito
Vora
Level 32
Champion Stats
5W - 7L
1,476 SR
Queue Stats
8W - 12L
1,440 Elo+
Party 3
Ying
Ying
Queenofthe1s
Ying
Level 116
Champion Stats
2W - 0L
1,346 SR
Queue Stats
16W - 12L
1,616 Elo+
Party 3
Moji
Moji
Zerokovski
Moji
Level 55
Champion Stats
1W - 1L
1,598 SR
Queue Stats
35W - 39L
1,514 Elo+
Party 2
Terminus
Terminus
hey2
Terminus
Level 74
Champion Stats
1W - 1L
1,502 SR
Queue Stats
10W - 17L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
AcriMan
Seris
25
11 / 7 / 10
4,333
481
73,875
58,480
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
Gfrankmen
Dredge
48
5 / 10 / 11
5,066
563
90,351
44,832
7,488
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Talus
56
10 / 8 / 10
5,277
586
53,522
32,544
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Viktor
OVERMONS
Viktor
6
9 / 10 / 6
4,601
511
67,579
33,874
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
19
3 / 8 / 10
3,928
436
25,901
30,420
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CUIB009
Fernando
32
9 / 6 / 8
5,291
588
45,141
97,111
117,666
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
Leoito
Vora
12
12 / 6 / 19
4,866
541
58,501
43,052
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

27
3 / 7 / 26
4,454
495
25,248
28,714
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
4 / 9 / 15
4,524
503
21,975
43,079
20,663

Level 4

Level 2

Level 2

Level 2

Level 5

Level 1

Terminus
hey2
Terminus
39
15 / 8 / 10
4,992
555
49,285
99,272
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
9m 0s
85
Kill Participation
121
38
Kills
43
43
Deaths
36
47
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Seris
AcriMan
Seris
11
7
10
2.29
W
Fernando
CUIB009
Fernando
9
6
8
2.17
L
Dredge
Gfrankmen
Dredge
5
10
11
1.05
L
Talus
10
8
10
1.88
W
Vora
Leoito
Vora
12
6
19
3.58
L
Viktor
OVERMONS
Viktor
9
10
6
1.2
W
3
7
26
2.29
L
Ying
3
8
10
1
W
4
9
15
1.28
W
Terminus
hey2
Terminus
15
8
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,228
Damage
200,150
200,150
Taken
311,228
7,488
Shielding
138,329
88,433
Healing
188,525
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
AcriMan
Seris
73,875
60,842
4,150
32,243
58,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
CUIB009
Fernando
45,141
25,082
0
1,375
97,111
117,666
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
Gfrankmen
Dredge
90,351
49,663
0
17,173
44,832
7,488
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
53,522
52,920
0
9,988
32,544
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
Leoito
Vora
58,501
48,422
0
6,421
43,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
OVERMONS
Viktor
67,579
44,929
609
6,590
33,874
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,248
25,248
44,142
10,492
28,714
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
25,901
25,401
8,799
8,881
30,420
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
21,975
21,975
79,879
13,208
43,079
20,663
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
hey2
Terminus
49,285
30,690
4,138
28,870
99,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role