Player Matchup

Terminus
Terminus
BCADHIK
Terminus
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,546 Elo+
Party 1
Jenos
Jenos
SaruBeatz03
Jenos
Level 36
Champion Stats
3W - 1L
1,828 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 1
Lillith
Lillith
TiCaddy
Lillith
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Imani
Imani
Voredor
Imani
Level 159
Champion Stats
85W - 75L
1,558 SR
Queue Stats
224W - 212L
1,638 Elo+
Solo
Androxus
Androxus
dollykiller
Androxus
Level 396
Champion Stats
5W - 12L
1,365 SR
Queue Stats
230W - 227L
1,609 Elo+
Solo
Team Averages
Level 140
1,550 SR
1,571 Elo+

VS

Team Averages
Level 645
1,588 SR
1,549 Elo+
Vatu
Vatu
PaladinDemir
Vatu
Level 908
Champion Stats
40W - 34L
1,547 SR
Queue Stats
893W - 892L
1,559 Elo+
Solo
Ying
Ying
estms
Ying
Level 199
Champion Stats
3W - 3L
1,655 SR
Queue Stats
46W - 66L
1,509 Elo+
Solo
Dredge
Dredge
scorepion14
Dredge
Level 319
Champion Stats
56W - 36L
1,646 SR
Queue Stats
575W - 554L
1,597 Elo+
Solo
Skye
Skye
Полярная
Skye
Level 999
Champion Stats
23W - 22L
1,548 SR
Queue Stats
658W - 686L
1,560 Elo+
Party 2
Полярный
Unknown
Level 801
Champion Stats
25W - 28L
1,546 SR
Queue Stats
297W - 303L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BCADHIK
Terminus
41
14 / 11 / 8
3,863
241
39,879
109,158
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

18
6 / 13 / 32
5,307
332
40,979
43,585
2,550
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Lillith
TiCaddy
Lillith
59
3 / 12 / 19
4,234
265
35,387
66,703
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Imani
Voredor
Imani
40
10 / 9 / 11
3,571
223
81,418
54,472
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Androxus
dollykiller
Androxus
59
30 / 13 / 13
4,840
303
94,939
66,146
0
Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 15 / 15
1,473
92
29,863
55,559
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 200 after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ying
estms
Ying
56
6 / 10 / 28
1,474
92
46,157
59,442
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
60
29 / 10 / 11
4,768
298
121,845
77,390
6,965
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
11 / 14 / 16
3,475
217
62,896
48,591
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

57
9 / 14 / 19
5,650
353
79,303
51,620
2,100

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
6m 22s
146
Kill Participation
149
63
Kills
60
58
Deaths
63
83
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Terminus
BCADHIK
Terminus
14
11
8
1.64
L
5
15
15
0.83
W
6
13
32
1.69
W
Lillith
TiCaddy
Lillith
3
12
19
1.04
W
Imani
Voredor
Imani
10
9
11
1.72
W
Androxus
dollykiller
Androxus
30
13
13
2.81
L
Ying
estms
Ying
6
10
28
2
L
Dredge
29
10
11
3.45
L
11
14
16
1.36
L
9
14
19
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,602
Damage
340,064
340,064
Taken
292,602
2,550
Shielding
9,065
144,341
Healing
151,258
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BCADHIK
Terminus
39,879
21,633
0
19,818
109,158
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
29,863
12,912
308
13,922
55,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
40,979
19,042
72,357
7,391
43,585
2,550

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Lillith
TiCaddy
Lillith
35,387
27,927
31,556
355
66,703
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
Voredor
Imani
81,418
29,712
0
4,957
54,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Androxus
dollykiller
Androxus
94,939
69,333
0
7,907
66,146
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
estms
Ying
46,157
43,348
70,970
34,047
59,442
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
121,845
61,798
0
12,201
77,390
6,965
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
62,896
37,532
2,607
12,441
48,591
0

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
79,303
57,441
2,024
2,738
51,620
2,100

Level 2

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role