Player Matchup

Octavia
Octavia
EbelacBR
Octavia
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,595 Elo+
Solo
Barik
Barik
Letomax09
Barik
Level 66
Champion Stats
1W - 2L
1,334 SR
Queue Stats
2W - 2L
1,442 Elo+
Solo
Ying
Ying
SharkLS
Ying
Level 92
Champion Stats
43W - 41L
1,634 SR
Queue Stats
66W - 57L
1,665 Elo+
Solo
Androxus
Androxus
badudo
Androxus
Level 43
Champion Stats
1W - 0L
1,340 SR
Queue Stats
21W - 22L
1,516 Elo+
Solo
Vivian
Vivian
kiraKyuvi
Vivian
Level 464
Champion Stats
3W - 2L
1,569 SR
Queue Stats
139W - 173L
1,556 Elo+
Solo
Team Averages
Level 135
1,475 SR
1,555 Elo+

VS

Team Averages
Level 58
1,387 SR
1,382 Elo+
VII
VII
Biezynn77
VII
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 1
Tiberius
Tiberius
Fzynn77
Tiberius
Level 6
Champion Stats
0W - 1L
1,308 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 1
Androxus
Androxus
K1ngSayko
Androxus
Level 227
Champion Stats
4W - 7L
1,444 SR
Queue Stats
28W - 38L
1,465 Elo+
Solo
Grover
Grover
Madaramh
Grover
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Bomb King
Bomb King
Ponchitazin
Bomb King
Level 28
Champion Stats
0W - 2L
1,182 SR
Queue Stats
23W - 18L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
EbelacBR
Octavia
16
10 / 3 / 14
2,865
573
45,938
14,819
12,075
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
Letomax09
Barik
38
1 / 0 / 15
2,335
467
10,541
15,859
24,727
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
SharkLS
Ying
35
8 / 2 / 16
2,740
548
34,441
17,473
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
badudo
Androxus
27
7 / 8 / 11
2,495
499
23,182
23,852
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Vivian
kiraKyuvi
Vivian
60
14 / 4 / 17
3,000
600
31,797
12,205
12,048
Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 2.4000000000000004s.

Level 3

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Team 1 Score

4

VS

Team 2 Score

-19

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
0 / 10 / 3
1,965
393
9,201
22,523
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Tiberius
Fzynn77
Tiberius
4
6 / 8 / 4
2,605
521
15,916
29,623
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Androxus
K1ngSayko
Androxus
56
5 / 6 / 3
2,521
504
24,610
28,485
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
Madaramh
Grover
21
2 / 9 / 11
2,735
547
13,932
34,648
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
Ponchitazin
Bomb King
24
4 / 7 / 2
2,440
488
20,549
30,620
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
113
Kill Participation
40
40
Kills
17
17
Deaths
40
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Octavia
EbelacBR
Octavia
10
3
14
5.67
L
Tiberius
Fzynn77
Tiberius
6
8
4
1
L
Androxus
K1ngSayko
Androxus
5
6
3
1.08
W
Barik
Letomax09
Barik
1
0
15
8.5
L
Grover
Madaramh
Grover
2
9
11
0.83
L
Bomb King
Ponchitazin
Bomb King
4
7
2
0.71
W
Ying
SharkLS
Ying
8
2
16
8
W
Androxus
badudo
Androxus
7
8
11
1.56
W
Vivian
kiraKyuvi
Vivian
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,899
Damage
84,208
84,208
Taken
145,899
48,850
Shielding
600
42,219
Healing
55,637
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,201
8,376
0
246
22,523
0
W
Octavia
EbelacBR
Octavia
45,938
43,592
581
1,200
14,819
12,075
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Fzynn77
Tiberius
15,916
12,755
0
1,459
29,623
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
K1ngSayko
Androxus
24,610
17,605
0
9,713
28,485
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Letomax09
Barik
10,541
10,541
1,645
9,010
15,859
24,727
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Madaramh
Grover
13,932
11,186
28,477
13,955
34,648
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Bomb King
Ponchitazin
Bomb King
20,549
19,333
0
1,787
30,620
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Ying
SharkLS
Ying
34,441
14,486
15,381
12,762
17,473
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Androxus
badudo
Androxus
23,182
18,922
0
1,495
23,852
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vivian
kiraKyuvi
Vivian
31,797
29,736
0
145
12,205
12,048
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role