Player Matchup

Atlas
Atlas
DarkDays213
Atlas
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,291 Elo+
Solo
VII
VII
ElChalanDelUrie
VII
Level 14
Champion Stats
5W - 0L
1,835 SR
Queue Stats
14W - 9L
1,578 Elo+
Solo
Viktor
Viktor
LORDPROXY1
Viktor
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,488 Elo+
Solo
tanveerb14
Unknown
Level 9
Champion Stats
1W - 1L
1,276 SR
Queue Stats
1W - 4L
1,108 Elo+
Solo
Seris
Seris
xWithZackYT
Seris
Level 5
Champion Stats
2W - 0L
1,735 SR
Queue Stats
2W - 1L
1,523 Elo+
Solo
Team Averages
Level 10
1,569 SR
1,398 Elo+

VS

Team Averages
Level 11
1,529 SR
1,468 Elo+
Lian
Lian
Cozywingz
Lian
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Khan
Khan
KingofCorrect
Khan
Level 13
Champion Stats
1W - 1L
1,657 SR
Queue Stats
5W - 10L
1,402 Elo+
Solo
Grover
Grover
Nauzhror
Grover
Level 12
Champion Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Caspian
Caspian
frightfuIranger
Caspian
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Grohk
Grohk
lyntik34
Grohk
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
6 / 3 / 11
2,220
555
18,088
20,177
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

9
12 / 3 / 12
2,753
688
39,498
23,416
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
LORDPROXY1
Viktor
16
15 / 4 / 11
2,820
705
53,735
19,871
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

tanveerb14
Unknown
10
2 / 6 / 11
2,255
564
24,990
20,741
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

5
4 / 1 / 23
2,555
639
23,453
16,094
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

-19

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
8
7 / 7 / 5
2,765
691
48,985
23,860
450
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

8
1 / 7 / 2
2,000
500
3,161
43,663
25,241
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Grover
Nauzhror
Grover
3
2 / 6 / 8
2,370
593
8,299
30,793
1,200
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

7
2 / 7 / 2
625
156
16,146
22,829
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grohk
lyntik34
Grohk
14
5 / 13 / 5
2,405
601
23,708
38,619
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
107
Kill Participation
39
39
Kills
17
17
Deaths
40
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lian
7
7
5
1.36
W
6
3
11
3.83
W
12
3
12
6
L
1
7
2
0.29
W
Viktor
LORDPROXY1
Viktor
15
4
11
5.13
L
Grover
Nauzhror
Grover
2
6
8
1
L
2
7
2
0.43
L
Grohk
lyntik34
Grohk
5
13
5
0.58
W
tanveerb14
Unknown
2
6
11
1.25
W
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,764
Damage
100,299
100,299
Taken
159,764
0
Shielding
26,891
50,884
Healing
56,482
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
48,985
44,970
0
0
23,860
450
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
18,088
18,088
0
1,281
20,177
0
W
39,498
36,848
0
2,343
23,416
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
3,161
1,961
2,434
5,467
43,663
25,241
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
LORDPROXY1
Viktor
53,735
42,294
0
4,273
19,871
0
L
Grover
Nauzhror
Grover
8,299
6,049
28,914
14,589
30,793
1,200

Level 1

L
16,146
9,582
0
1,284
22,829
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
lyntik34
Grohk
23,708
17,508
658
3,136
38,619
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
tanveerb14
Unknown
24,990
21,435
808
3,198
20,741
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,453
20,983
26,710
12,271
16,094
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role