Player Matchup

Dredge
Dredge
Silver V
CASVNOVA7
Dredge
Silver V
Level 328
Champion Stats
23W - 29L
1,557 SR
Queue Stats
467W - 473L
1,450 Elo+
Party 1
Moji
Moji
Silver III
KIKONG007
Moji
Silver III
Level 545
Champion Stats
44W - 40L
1,625 SR
Queue Stats
696W - 738L
1,435 Elo+
Party 1
Inara
Inara
Platinum V
balnavvv
Inara
Platinum V
Level 105
Champion Stats
44W - 39L
1,669 SR
Queue Stats
105W - 112L
1,505 Elo+
Party 2
Jenos
Jenos
Gold IV
capitao23
Jenos
Gold IV
Level 180
Champion Stats
19W - 27L
1,568 SR
Queue Stats
118W - 135L
1,441 Elo+
Party 2
Fernando
Fernando
Platinum V
xxmoadxx-xxmoadx
Fernando
Platinum V
Level 491
Champion Stats
3W - 7L
1,530 SR
Queue Stats
686W - 645L
1,451 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 330
1,590 SR
1,456 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 201
1,534 SR
1,473 Elo+
Barik
Barik
Gold III
Arboria
Barik
Gold III
Level 108
Champion Stats
29W - 26L
1,698 SR
Queue Stats
177W - 162L
1,459 Elo+
Solo
Seris
Seris
Silver I
H05nyPopCo5nЧ
Seris
Silver I
Level 183
Champion Stats
92W - 66L
1,615 SR
Queue Stats
508W - 505L
1,484 Elo+
Solo
Koga
Koga
Gold V
MrsKasumi
Koga
Gold V
Level 354
Champion Stats
25W - 20L
1,575 SR
Queue Stats
851W - 889L
1,471 Elo+
Solo
Viktor
Viktor
Silver V
punkyturtle
Viktor
Silver V
Level 128
Champion Stats
37W - 46L
1,504 SR
Queue Stats
155W - 174L
1,402 Elo+
Solo
Lillith
Lillith
Gold I
pyatyunya
Lillith
Gold I
Level 231
Champion Stats
1W - 2L
1,279 SR
Queue Stats
202W - 183L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CASVNOVA7
Dredge
51
15 / 11 / 12
3,546
187
96,105
41,577
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Moji
55
19 / 13 / 22
4,266
225
81,737
93,600
43,152

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Inara
balnavvv
Inara
40
13 / 14 / 17
4,032
212
94,565
153,783
9,011
Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 20%.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
capitao23
Jenos
46
6 / 10 / 44
4,478
236
46,533
39,025
15,546
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
14 / 12 / 19
4,551
240
94,707
143,503
161,907
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KhanCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Arboria
Barik
42
4 / 16 / 19
5,127
270
74,959
122,385
176,480
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

49
21 / 8 / 19
5,219
275
120,125
75,361
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Level 1

Koga
43
12 / 19 / 10
4,056
213
74,280
70,415
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Viktor
38
13 / 14 / 17
4,499
237
93,462
70,962
3,853
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
pyatyunya
Lillith
43
10 / 10 / 22
4,986
262
108,662
74,524
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 45s
Objective Time
8m 30s
181
Kill Participation
147
67
Kills
60
60
Deaths
67
114
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Barik
Arboria
Barik
4
16
19
0.84
L
Dredge
CASVNOVA7
Dredge
15
11
12
1.91
W
21
8
19
3.81
L
Moji
19
13
22
2.31
W
Koga
12
19
10
0.89
L
Inara
balnavvv
Inara
13
14
17
1.54
L
Jenos
capitao23
Jenos
6
10
44
2.8
W
Viktor
13
14
17
1.54
W
Lillith
pyatyunya
Lillith
10
10
22
2.1
L
14
12
19
1.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

413,647
Damage
471,488
471,488
Taken
413,647
229,616
Shielding
180,333
265,114
Healing
176,620
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Arboria
Barik
74,959
74,779
0
16,456
122,385
176,480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
CASVNOVA7
Dredge
96,105
64,159
0
5,472
41,577
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
120,125
101,527
20,049
27,216
75,361
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
81,737
78,977
23,663
23,781
93,600
43,152

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Koga
74,280
59,083
0
9,459
70,415
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
balnavvv
Inara
94,565
72,417
0
22,196
153,783
9,011
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Jenos
capitao23
Jenos
46,533
38,350
172,767
15,012
39,025
15,546
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
93,462
63,200
0
23,138
70,962
3,853
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
pyatyunya
Lillith
108,662
54,254
78,995
1,307
74,524
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
94,707
46,065
0
2,223
143,503
161,907
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role