Player Matchup

Moji
Moji
Emantrigo
Moji
Level 122
Champion Stats
3W - 3L
1,533 SR
Queue Stats
180W - 183L
1,577 Elo+
Party 4
Lillith
Lillith
FakuZen
Lillith
Level 999
Champion Stats
125W - 79L
1,681 SR
Queue Stats
565W - 535L
1,640 Elo+
Party 1
Fernando
Fernando
SirGreatDan
Fernando
Level 488
Champion Stats
12W - 12L
1,624 SR
Queue Stats
190W - 185L
1,543 Elo+
Party 1
Saati
Saati
asianglamor
Saati
Level 319
Champion Stats
25W - 22L
1,715 SR
Queue Stats
212W - 190L
1,636 Elo+
Party 1
Tiberius
Tiberius
krevl1S
Tiberius
Level 268
Champion Stats
2W - 3L
1,510 SR
Queue Stats
344W - 308L
1,580 Elo+
Party 4
Team Averages
Level 439
1,613 SR
1,595 Elo+

VS

Team Averages
Level 511
1,628 SR
1,625 Elo+
Tiberius
Tiberius
Cyturgis
Tiberius
Level 838
Champion Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,690 Elo+
Party 2
Seris
Seris
ImLoliFreakMeOni
Seris
Level 258
Champion Stats
27W - 23L
1,587 SR
Queue Stats
64W - 69L
1,562 Elo+
Party 3
Vora
Vora
LîLoth
Vora
Level 999
Champion Stats
87W - 48L
1,779 SR
Queue Stats
97W - 59L
1,692 Elo+
Party 2
Fernando
Fernando
nbttgmanakai
Fernando
Level 300
Champion Stats
71W - 50L
1,718 SR
Queue Stats
435W - 408L
1,657 Elo+
Solo
Atlas
Atlas
teminatorq
Atlas
Level 158
Champion Stats
11W - 9L
1,557 SR
Queue Stats
73W - 78L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
53
7 / 14 / 22
3,541
197
54,695
74,135
17,804

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Lillith
FakuZen
Lillith
59
15 / 8 / 31
5,496
305
134,189
50,724
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 25% for 1.5s after activating Death Wings.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Fernando
SirGreatDan
Fernando
59
9 / 7 / 15
4,538
252
106,647
123,318
94,674
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
21 / 11 / 18
5,107
284
168,515
81,241
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Tiberius
krevl1S
Tiberius
59
11 / 14 / 17
4,257
237
120,354
73,707
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Cyturgis
Tiberius
57
15 / 15 / 15
4,324
240
102,647
81,800
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

20
2 / 9 / 27
6,789
377
29,295
67,746
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Level 1

Vora
LîLoth
Vora
59
18 / 13 / 15
4,814
267
108,989
70,694
7,259
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
nbttgmanakai
Fernando
56
13 / 11 / 19
5,346
297
119,962
150,334
130,908
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
49
6 / 15 / 13
5,503
306
42,232
213,826
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 15s
Objective Time
9m 54s
166
Kill Participation
143
63
Kills
54
54
Deaths
63
103
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Cyturgis
Tiberius
15
15
15
1.5
L
Moji
7
14
22
1.29
L
Lillith
FakuZen
Lillith
15
8
31
3.81
W
2
9
27
1.72
W
Vora
LîLoth
Vora
18
13
15
1.96
L
Fernando
SirGreatDan
Fernando
9
7
15
2.36
L
21
11
18
2.73
L
Tiberius
krevl1S
Tiberius
11
14
17
1.39
W
Fernando
nbttgmanakai
Fernando
13
11
19
2.05
W
Atlas
6
15
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

584,400
Damage
403,125
403,125
Taken
584,400
112,478
Shielding
138,167
216,437
Healing
314,230
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Cyturgis
Tiberius
102,647
83,005
0
9,745
81,800
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
54,695
53,681
30,548
12,838
74,135
17,804

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Lillith
FakuZen
Lillith
134,189
44,182
162,489
1,750
50,724
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
29,295
25,081
240,958
42,542
67,746
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
LîLoth
Vora
108,989
72,866
0
14,121
70,694
7,259
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
SirGreatDan
Fernando
106,647
44,296
0
5,029
123,318
94,674
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
168,515
138,908
0
540
81,241
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Tiberius
krevl1S
Tiberius
120,354
83,441
0
3,243
73,707
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
nbttgmanakai
Fernando
119,962
58,312
0
6,376
150,334
130,908
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Atlas
42,232
42,232
0
488
213,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role