Player Matchup

Lex
Lex
CHEMOVIP
Lex
Level 203
Champion Stats
26W - 16L
1,810 SR
Queue Stats
271W - 214L
1,667 Elo+
Solo
Buck
Buck
GHAZHHU
Buck
Level 592
Champion Stats
170W - 139L
1,626 SR
Queue Stats
682W - 638L
1,615 Elo+
Party 2
Fernando
Fernando
Ligmahairyballs
Fernando
Level 171
Champion Stats
168W - 124L
1,719 SR
Queue Stats
517W - 506L
1,654 Elo+
Solo
Rei
Rei
Püssyboy
Rei
Level 999
Champion Stats
91W - 57L
1,694 SR
Queue Stats
2,194W - 2,173L
1,590 Elo+
Party 2
Saati
Saati
tharaxuwu
Saati
Level 330
Champion Stats
86W - 76L
1,634 SR
Queue Stats
962W - 936L
1,567 Elo+
Party 2
Team Averages
Level 459
1,697 SR
1,619 Elo+

VS

Team Averages
Level 373
1,579 SR
1,603 Elo+
Corvus
Corvus
GRIMMtheGUY
Corvus
Level 62
Champion Stats
2W - 3L
1,606 SR
Queue Stats
94W - 92L
1,633 Elo+
Party 1
Viktor
Viktor
JørgeLuna
Viktor
Level 325
Champion Stats
9W - 17L
1,462 SR
Queue Stats
263W - 174L
1,644 Elo+
Solo
Terminus
Terminus
RaeBU
Terminus
Level 661
Champion Stats
3W - 7L
1,508 SR
Queue Stats
435W - 432L
1,543 Elo+
Party 3
Ying
Ying
l0kked
Ying
Level 683
Champion Stats
3W - 3L
1,718 SR
Queue Stats
291W - 268L
1,629 Elo+
Party 1
Fernando
Fernando
shroomate16
Fernando
Level 134
Champion Stats
47W - 41L
1,604 SR
Queue Stats
422W - 421L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 4 / 7
1,549
155
8,392
14,751
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Buck
GHAZHHU
Buck
58
20 / 2 / 13
3,099
310
61,020
35,629
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
39
6 / 2 / 21
3,115
312
61,003
68,744
90,271
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

60
3 / 0 / 30
3,210
321
26,939
28,562
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
tharaxuwu
Saati
56
18 / 1 / 15
3,534
353
134,720
30,536
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
46
2 / 8 / 4
1,681
168
22,533
35,658
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Viktor
JørgeLuna
Viktor
54
1 / 15 / 1
1,414
141
15,042
42,563
0
Terminus
RaeBU
Terminus
59
2 / 9 / 2
2,006
201
45,684
97,069
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ying
l0kked
Ying
59
2 / 5 / 6
2,188
219
63,804
27,265
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
shroomate16
Fernando
26
2 / 7 / 3
2,291
229
31,159
89,519
91,112
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
3m 29s
133
Kill Participation
25
47
Kills
9
9
Deaths
44
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
Buck
GHAZHHU
Buck
20
2
13
13.25
L
Corvus
2
8
4
0.5
L
Viktor
JørgeLuna
Viktor
1
15
1
0.1
W
Fernando
6
2
21
8.25
W
3
0
30
18
L
Terminus
RaeBU
Terminus
2
9
2
0.33
L
Ying
l0kked
Ying
2
5
6
1
L
Fernando
shroomate16
Fernando
2
7
3
0.5
W
Saati
tharaxuwu
Saati
18
1
15
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,074
Damage
178,222
178,222
Taken
292,074
90,271
Shielding
91,112
147,589
Healing
150,473
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,392
8,392
0
714
14,751
0
W
Buck
GHAZHHU
Buck
61,020
55,462
0
8,385
35,629
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
22,533
13,924
39,067
4,053
35,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
JørgeLuna
Viktor
15,042
10,460
0
356
42,563
0
W
Fernando
61,003
35,112
0
1,902
68,744
90,271
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
26,939
24,739
107,958
28,555
28,562
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
RaeBU
Terminus
45,684
27,629
0
18,477
97,069
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
l0kked
Ying
63,804
41,200
73,388
10,300
27,265
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
shroomate16
Fernando
31,159
26,009
0
4,832
89,519
91,112
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
tharaxuwu
Saati
134,720
103,268
0
75
30,536
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role