Player Matchup

Willo
Willo
Diamond III
Andromius
Willo
Diamond III
Level 999
Champion Stats
10W - 10L
1,757 SR
Queue Stats
501W - 396L
1,699 Elo+
Party 3
VII
VII
Diamond IV
CtosGhost
VII
Diamond IV
Level 339
Champion Stats
23W - 14L
1,701 SR
Queue Stats
584W - 543L
1,602 Elo+
Party 1
Khan
Khan
Masters
IXYamato
Khan
Masters
Level 999
Champion Stats
17W - 22L
1,659 SR
Queue Stats
469W - 385L
1,687 Elo+
Party 3
Jenos
Jenos
Platinum II
jeremyfragrence
Jenos
Platinum II
Level 95
Champion Stats
30W - 19L
1,694 SR
Queue Stats
228W - 217L
1,590 Elo+
Solo
Barik
Barik
Platinum V
rishramesh008
Barik
Platinum V
Level 999
Champion Stats
21W - 12L
1,679 SR
Queue Stats
517W - 483L
1,577 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 686
1,698 SR
1,631 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 613
1,662 SR
1,614 Elo+
Saati
Saati
Diamond I
Brajlinjo
Saati
Diamond I
Level 97
Champion Stats
10W - 11L
1,596 SR
Queue Stats
140W - 133L
1,679 Elo+
Solo
Azaan
Azaan
Gold V
JhonMCVSTTV
Azaan
Gold V
Level 999
Champion Stats
83W - 72L
1,693 SR
Queue Stats
859W - 806L
1,704 Elo+
Solo
Lillith
Lillith
Platinum II
Løkÿ
Lillith
Platinum II
Level 840
Champion Stats
134W - 103L
1,709 SR
Queue Stats
1,477W - 1,489L
1,565 Elo+
Party 2
Corvus
Corvus
Diamond V
Yornax
Corvus
Diamond V
Level 544
Champion Stats
73W - 78L
1,632 SR
Queue Stats
774W - 735L
1,607 Elo+
Party 2
Fernando
Fernando
Platinum III
Z7Sethski
Fernando
Platinum III
Level 583
Champion Stats
214W - 166L
1,682 SR
Queue Stats
805W - 774L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Andromius
Willo
60
13 / 1 / 12
2,778
397
70,983
27,564
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

54
8 / 3 / 10
2,365
338
65,769
28,973
2,455
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Khan
60
7 / 2 / 14
2,397
342
47,805
70,483
10,386
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

44
2 / 0 / 22
3,314
473
20,305
10,867
4,940
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
2 / 2 / 13
2,623
375
36,039
52,752
33,230
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
AtlasMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Brajlinjo
Saati
44
2 / 8 / 2
1,516
217
40,340
33,015
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
3 / 5 / 4
1,908
273
41,891
70,059
10,166
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lillith
Løkÿ
Lillith
59
0 / 7 / 4
1,611
230
34,501
32,227
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Level 1

Corvus
Yornax
Corvus
59
2 / 6 / 4
1,701
243
50,759
31,823
650
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 18% for 3s after activating Projection.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Fernando
Z7Sethski
Fernando
56
1 / 6 / 3
1,761
252
23,148
73,777
101,793
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
1m 21s
103
Kill Participation
25
32
Kills
8
8
Deaths
32
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Willo
Andromius
Willo
13
1
12
19
L
Saati
Brajlinjo
Saati
2
8
2
0.38
W
8
3
10
4.33
W
Khan
7
2
14
7
L
3
5
4
1
L
Lillith
Løkÿ
Lillith
0
7
4
0.29
L
Corvus
Yornax
Corvus
2
6
4
0.67
L
Fernando
Z7Sethski
Fernando
1
6
3
0.42
W
2
0
22
13
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,901
Damage
190,639
190,639
Taken
240,901
51,011
Shielding
112,609
152,967
Healing
99,858
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Andromius
Willo
70,983
61,849
0
792
27,564
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
Brajlinjo
Saati
40,340
32,650
0
388
33,015
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
65,769
62,928
0
0
28,973
2,455
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
47,805
42,627
6,989
13,683
70,483
10,386
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,891
32,898
0
8,110
70,059
10,166
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
Løkÿ
Lillith
34,501
8,177
58,151
240
32,227
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Corvus
Yornax
Corvus
50,759
21,181
29,294
1,737
31,823
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Z7Sethski
Fernando
23,148
14,040
0
1,938
73,777
101,793
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
20,305
13,754
118,272
10,689
10,867
4,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
36,039
36,039
0
2,542
52,752
33,230
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role