Player Matchup

Ash
Ash
 
Ash
Level 54
Champion Stats
52W - 29L
1,769 SR
Queue Stats
234W - 205L
1,627 Elo+
Solo
Kinessa
Kinessa
 
Kinessa
Level 39
Champion Stats
2W - 5L
1,443 SR
Queue Stats
32W - 24L
1,678 Elo+
Solo
Jenos
Jenos
 
Jenos
Level 79
Champion Stats
17W - 18L
1,528 SR
Queue Stats
663W - 656L
1,521 Elo+
Solo
Lian
Lian
 
Lian
Level 118
Champion Stats
17W - 27L
1,540 SR
Queue Stats
600W - 555L
1,608 Elo+
Solo
Cassie
Cassie
 
Cassie
Level 58
Champion Stats
18W - 42L
1,431 SR
Queue Stats
224W - 333L
1,582 Elo+
Solo
Team Averages
Level 70
1,542 SR
1,603 Elo+

VS

Team Averages
Level 48
1,538 SR
1,627 Elo+
Maeve
Maeve
 
Maeve
Level 46
Champion Stats
79W - 62L
1,624 SR
Queue Stats
162W - 154L
1,630 Elo+
Party 1
Moji
Moji
 
Moji
Level 35
Champion Stats
13W - 6L
1,611 SR
Queue Stats
95W - 62L
1,694 Elo+
Solo
Ying
Ying
 
Ying
Level 52
Champion Stats
45W - 41L
1,587 SR
Queue Stats
237W - 233L
1,650 Elo+
Party 1
Skye
Skye
 
Skye
Level 57
Champion Stats
1W - 4L
1,286 SR
Queue Stats
199W - 178L
1,590 Elo+
Solo
Io
Io
 
Io
Level 48
Champion Stats
57W - 46L
1,583 SR
Queue Stats
172W - 207L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
 
Ash
42
10 / 16 / 17
5,357
255
90,612
188,079
87,829
Indomitable

Indomitable

Armor

Gain 50% lifesteal

Level 5

War Machine

War Machine

Armor

Eliminations reduce all cooldowns by 10%

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your base maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the cooldown of Siege Shield by 1s for hitting an enemy with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the knockback distance of Kinetic Burst by 40%

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Siege Shield moves 80% slower, has 3000 more Health, and is 50% larger.

Level 1

Kinessa
 
Kinessa
35
10 / 18 / 13
1,907
91
66,660
50,860
0
Amplitude

Amplitude

Oppressor Mine

Increase the beam range of Oppressor Mines by 100%

Level 5

Generator

Generator

Oppressor Mine

The Cooldown of Oppressor Mine is reduced by 6.125s.

Level 5

Restore

Restore

Transporter

Heal for 10% of maximum health after teleporting to your Transporter beacon.

Level 1

Well Stocked

Well Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Oppressor mines affect up to 3 more enemies

Level 3

Steady Aim

Steady Aim

Sniper Mode

Hitting a fully charged shot will cause your next fully charged shot within 7s to deal 30% more damage.

Level 1

Jenos
 
Jenos
42
6 / 17 / 24
4,630
220
19,847
68,994
0
Lightyears

Lightyears

Astral Mark

Increase Astral Mark's range by 30%

Level 3

Falling Star

Falling Star

Void Grip

If a victim of Void Grip dies within 4s of being hit by the ability, reduce all active cooldowns by 20%

Level 1

Relativity

Relativity

Astral Mark

Applying Astral Mark heals you for 120 Health per second over 10 seconds.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 4

Luminary

Luminary

Astral Mark

Any ally affected by your Astral Mark deals 15% more weapon damage.

Level 1

Lian
 
Lian
42
17 / 25 / 10
4,727
225
105,511
69,389
0
Inheritance

Inheritance

Armor

Eliminations reduce all cooldowns by 50%

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for every enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Hitting enemies with Valor reduces the cooldown of Presence by 0.4s

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Royal Seal

Royal Seal

Presence

Enemies hit by Presence reduce the cooldown of Valor by 2.4s

Level 4

Eminence

Eminence

Presence

Presence deals up to 50% more damage based on range, and its Cooldown is reduced by 4s.

Level 1

Cassie
 
Cassie
14
13 / 28 / 5
4,388
209
73,426
96,414
0
Tumble

Tumble

Armor

Increase your health by 200

Level 4

Quiver

Quiver

Weapon

Increase your Ammo count by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance of Dodge Roll by 10%

Level 1

Sky Warden

Sky Warden

Disengage

Hitting an Enemy with Disengage heals you for 500.

Level 4

Drain Life

Drain Life

Blast Shot

Blast Shot heals you for 400 over 2s for each enemy hit.

Level 4

Big Game

Big Game

Disengage

After hitting an enemy with Disengage, subsequent shots will deal an additional 10% of their maximum Health in damage for 4s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
 
Maeve
16
32 / 13 / 17
4,969
237
130,291
69,240
0
Fight or Flight

Fight or Flight

Nine Lives

Gain 30% Movement Speed for 2s when you activate Nine Lives.

Level 3

Persistence

Persistence

Armor

Take 8% less damage when below 40% health.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Predation

Predation

Armor

Gain 30% increased Movement Speed when out of combat.

Level 3

Chase

Chase

Prowl

Increase the speed bonus of Prowl by 40%

Level 4

Cat Burglar

Cat Burglar

Prowl

Deal 30% more damage from your first two Weapon Shots within 5s of Prowl ending.

Level 1

Moji
 
Moji
17
32 / 16 / 17
4,813
229
89,424
94,246
0
Fluffy

Fluffy

Armor

Gain 50 Health.

Level 1

Harmonious

Harmonious

Magic Barrier

Being hit while your Magic Barrier is active heals you for 300.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 40% lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

While below 50% Health receive 50% increased healing.

Level 5

Peppy

Peppy

Armor

Eliminations reduce all cooldowns by 10%

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark damages all enemies within 15 units of the victim.

Level 1

Ying
 
Ying
33
11 / 9 / 45
4,537
216
84,551
68,308
0
Carry On

Carry On

Illusion

Your Illusions last 3s longer.

Level 3

Squadron

Squadron

Illusion

Increase the Health of Illusions by 300.

Level 3

Disappear

Disappear

Armor

Gain 14% Movement Speed when out of combat.

Level 2

Tangible

Tangible

Armor

Increase Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal 200 extra damage if you hit all 5 shots on the same target.

Level 1

Skye
 
Skye
42
23 / 10 / 24
4,574
218
114,818
74,372
0
Poisoner

Poisoner

Poison Bolts

Reduce the cooldown of Poison Bolts by 5s.

Level 5

Cloak

Cloak

Hidden

Hidden lasts 2s longer.

Level 2

Decrepify

Decrepify

Poison Bolts

Hitting Poison Bolts cause you to not consume ammo for 3s

Level 5

Emergency Exit

Emergency Exit

Hidden

You automatically enter Stealth when you drop below 30% Health. This effect can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Gain 10% additional Movement Speed during Hidden.

Level 2

Preparation

Preparation

Armor

Killing an enemy resets all your Cooldowns and heals you for 500 Health.

Level 1

Io
 
Io
39
6 / 8 / 19
3,396
162
54,652
49,890
0
Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Moonlight Garden

Moonlight Garden

Armor

Hits with Light Bow restore 2% Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s when not using Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Healing with Moonlight reduces the cooldown of Luna's redeploy by 0.1s.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Life Link

Life Link

Guardian Spirit

Luna now heals allies around her for 300 health per second.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
6m 4s
125
Kill Participation
226
56
Kills
104
104
Deaths
56
69
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Ash
 
Ash
10
16
17
1.16
L
Kinessa
 
Kinessa
10
18
13
0.92
L
Jenos
 
Jenos
6
17
24
1.06
L
Lian
 
Lian
17
25
10
0.88
L
Cassie
 
Cassie
13
28
5
0.55
W
Maeve
 
Maeve
32
13
17
3.12
W
Moji
 
Moji
32
16
17
2.53
W
Ying
 
Ying
11
9
45
3.72
W
Skye
 
Skye
23
10
24
3.5
W
Io
 
Io
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

356,056
Damage
473,736
473,736
Taken
356,056
87,829
Shielding
0
175,164
Healing
210,609
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
 
Ash
90,612
86,868
0
5,876
188,079
87,829
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 30%.

Level 1

L
Kinessa
 
Kinessa
66,660
57,381
0
3,716
50,860
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 40 units.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health.

Level 2

Nimble

Nimble

Armor

Gain 10% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

L
Jenos
 
Jenos
19,847
11,997
118,179
31,186
68,994
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 15%.

Level 1

Nimble

Nimble

Armor

Gain 10% Movement Speed.

Level 1

L
Lian
 
Lian
105,511
93,258
0
7,908
69,389
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 100% increased Damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Cassie
 
Cassie
73,426
61,750
0
8,299
96,414
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 20 units.

Level 1

Nimble

Nimble

Armor

Gain 20% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased Damage to Deployables, Pets, and Illusions.

Level 1

W
Maeve
 
Maeve
130,291
124,506
0
20,355
69,240
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 600 Health.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

W
Moji
 
Moji
89,424
86,124
0
28,332
94,246
0
Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 60% for 1.5s.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 15%.

Level 1

W
Ying
 
Ying
84,551
63,472
45,238
32,880
68,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 14%.

Level 2

Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Nimble

Nimble

Armor

Gain 10% Movement Speed.

Level 1

W
Skye
 
Skye
114,818
71,399
0
18,806
74,372
0
Haven

Haven

Armor

Reduce the Damage you take from Direct attacks by 7%.

Level 1

Cauterize

Cauterize

Weapon

Your weapon shots reduce the effect of healing on your target by 30% for 1.5s.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

W
Io
 
Io
54,652
47,032
40,747
24,251
49,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 300 Health.

Level 1

Nimble

Nimble

Armor

Gain 10% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role