This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 35%.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
Every Soul Charge you detonate generates 1 Ammo.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Increase the Healing received from Dark Siphon by 250 health.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Spin by 5s for each enemy it hits.
Heal for 1250 for each enemy hit with Shell Spin.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase the travel distance of Shell Spin by 10%.
Increase your Reload Speed by 21%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 17 every 0.25s during Body and Soul.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase the duration of Curse stacks by 0.6s.
Increase the area of effect of Spirit Lure's explosion by 25%.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Increase the Healing received from Dark Siphon by 250 health.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your Reload Speed by 12% while Earthen Guard is active.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 3s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Increase the Healing received from Dark Siphon by 250 health.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Reload Speed by 50%.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal.
Reduce the Cooldown of Kinetic Burst by 0.6s.
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Knockback distance of Kinetic Burst by 40%.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 35%.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 50%.
Every Soul Charge you detonate generates 1 Ammo.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Heal for 5% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.