This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Reduce the Cooldown of Nine Lives by 5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Reduce the Cooldown of Nine Lives by 5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Reduce the Cooldown of Nine Lives by 5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Reduce the Cooldown of Nine Lives by 5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Precision Sights.
Increase your Movement Speed by 16%.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Gain 12% Lifesteal.
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Reduce the Cooldown of Nine Lives by 5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Reduce the Cooldown of Nine Lives by 5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.