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67
TitaniumMerMan

NA - Updated 13 days ago

Most Played Champions
Season 6
Io
Support
1.36 KDA
160 / 277 / 436
21 - 17 (55%)
6h 03m
Raum
Front Line
1.49 KDA
153 / 305 / 603
16 - 16 (50%)
6h 43m
Ying
Support
1.63 KDA
103 / 200 / 444
15 - 11 (58%)
4h 52m
Rei
Support
1.86 KDA
50 / 133 / 395
12 - 5 (71%)
4h 00m
Jenos
Support
1.67 KDA
124 / 167 / 311
11 - 11 (50%)
3h 32m
Player Stats
Totals
Matches
Played
342
Won
179
Lost
163
Player Kills
KDA
1.33
Kills
1,617
Deaths
2,895
Assists
4,469
Objectives
CPM
263
Credits
989,028
Objective Time
503m 58s
Damage
Player
11,921,065
Team Healing
5,922,421
Self Healing
3,371,253
Weapon
9,736,334
Shielding
4,099,389
Taken
19,823,338

Casual Queues

Normal: Siege
262 Games
1,622
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

54h 12m
playtime
50.76%
Win/Loss Ratio
1.25
kda
133
wins
736,103
Credits
226
CPM
1,206
kills
2,388
deaths
3,548
assists
9,866,547
damage
3,034
dpm
8,115,219
Weapon
16,891,550
taken
3,553,221
Shielding
4,868,938
healing
2,737,164
self healing
444m 11s
objective time
129
losses
Normal: Onslaught
34 Games
1,609
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5h 4m
playtime
55.88%
Win/Loss Ratio
1.6
kda
19
wins
145,497
Credits
479
CPM
207
kills
258
deaths
413
assists
1,149,946
damage
3,783
dpm
865,319
Weapon
1,725,057
taken
291,954
Shielding
575,437
healing
355,490
self healing
59m 47s
objective time
15
losses
Normal: Team Deathmatch
46 Games
1,654
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 23m
playtime
58.7%
Win/Loss Ratio
1.84
kda
27
wins
107,428
Credits
529
CPM
204
kills
249
deaths
508
assists
904,572
damage
4,456
dpm
755,796
Weapon
1,206,731
taken
254,214
Shielding
478,046
healing
278,599
self healing
0s
objective time
19
losses
Recently Played
September 5th - October 5th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches

Normal: Siege - 24 days ago
18m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+21 SR
View Match
4 / 12 / 20
1.17 KDA
Rei
Level 43 / 3,938G
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Normal: Siege - 1 month ago
14m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+26 SR
View Match
4 / 6 / 39
3.92 KDA
Rei
Level 43 / 4,218G
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Normal: Siege - 1 month ago
10m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+19 SR
View Match
2 / 4 / 16
2.5 KDA
Rei
Level 43 / 2,454G
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Normal: Siege - 14 days ago
16m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-15 SR
View Match
11 / 9 / 32
3 KDA
Raum
Level 43 / 4,732G
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 2% of their maximum Health for each Soul Harvested.

Level 1

Normal: Siege - 24 days ago
16m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+45 SR
View Match
6 / 13 / 13
0.96 KDA
Atlas
Level 43 / 4,014G
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1