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371
GuiBOliveira

Brazil - Updated 11 days ago

Most Played Champions
Season 4
Koga
Flanker
1.8 KDA
1,398 / 1,106 / 1,196
74 - 53 (58%)
25h 08m
Androxus
Flanker
1.2 KDA
628 / 709 / 452
34 - 30 (53%)
12h 41m
Io
Support
1.46 KDA
178 / 322 / 585
24 - 20 (55%)
8h 45m
Tiberius
Damage
1.61 KDA
467 / 374 / 272
15 - 19 (44%)
6h 53m
Terminus
Front Line
1.28 KDA
114 / 136 / 119
10 - 6 (63%)
3h 39m
Player Stats
Totals
Matches
Played
454
Won
229
Lost
225
Player Kills
KDA
1.43
Kills
3,769
Deaths
4,145
Assists
4,300
Objectives
CPM
246
Credits
1,334,116
Objective Time
570m 26s
Damage
Player
21,063,769
Team Healing
4,748,539
Self Healing
5,072,154
Weapon
17,446,746
Shielding
2,041,784
Taken
24,840,712

Casual Queues

Normal: Siege
398 Games
1,588
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

83h 12m
playtime
50.25%
Win/Loss Ratio
1.41
kda
200
wins
1,130,574
Credits
226
CPM
3,287
kills
3,674
deaths
3,769
assists
18,881,859
damage
3,782
dpm
15,685,493
Weapon
22,591,110
taken
2,026,814
Shielding
4,372,422
healing
4,490,418
self healing
523m 42s
objective time
198
losses
Normal: Onslaught
38 Games
1,601
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5h 41m
playtime
47.37%
Win/Loss Ratio
1.49
kda
18
wins
150,977
Credits
443
CPM
361
kills
355
deaths
333
assists
1,678,751
damage
4,923
dpm
1,351,796
Weapon
1,695,426
taken
14,970
Shielding
139,286
healing
425,598
self healing
46m 44s
objective time
20
losses
Normal: Team Deathmatch
18 Games
1,632
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 40m
playtime
61.11%
Win/Loss Ratio
1.9
kda
11
wins
52,565
Credits
526
CPM
121
kills
116
deaths
198
assists
503,159
damage
5,032
dpm
409,457
Weapon
554,176
taken
0
Shielding
236,831
healing
156,138
self healing
0s
objective time
7
losses
Recently Played
October 28th - November 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches

Normal: Siege - 25 days ago
15m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
18 / 5 / 19
5.5 KDA
Koga
Level 46 / 4,280G
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 25 days ago
8m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-96 SR
View Match
6 / 8 / 2
0.88 KDA
Vora
Level 46 / 1,843G
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Normal: Siege - 1 month ago
10m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
21 / 3 / 15
9.5 KDA
Koga
Level 46 / 3,119G
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 11 days ago
16m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
16 / 12 / 9
1.71 KDA
Koga
Level 46 / 1,575G
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 15 days ago
9m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+7 SR
View Match
5 / 2 / 10
5 KDA
Koga
Level 46 / 2,494G
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

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