This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heroic Leap by 2.5s.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Increase your Reload Speed by 7%.
Gain 60% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
You gain 5% Lifesteal against your Retribution target.
Decrease your damage taken by 18% while using In Pursuit.
Heal for 125 for each shot hit while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 10 units.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Heal for 150 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 10%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your maximum Health by 250.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Reduce the Cooldown of Hunter’s Mark by 3s.
Reduce the Cooldown of Nade Launcher by 1s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce the Cooldown of Fire Bomb by 3s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Juggernaut by 8%.
Increase the potency of Juggernaut's Knockup by 7%.
Increase your maximum Health by 450.
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.