This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase the Healing done by Rend Soul by 32%.
Heal for 100 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 20%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heroic Leap by 2.5s.
Increase your Healing received by 5% while at or below 50% Health.
Reduce your damage taken by 12% for 2s after using Recovery.
Reduce the Cooldown of Recovery by 2s.
Increase the jump strength of Heroic Leap by 25%.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.