This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Heal 240 health for each player hit by Missile Launcher.
Heal for 250 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Heal 240 health for each player hit by Missile Launcher.
Heal for 250 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.