This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Activating Oppressor Mine generates 3 Ammo.
Increase your Movement Speed while in Sniper Mode by 125%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
After 1s of standing still, regenerate 1 Ammo every 2s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Activating Oppressor Mine generates 3 Ammo.
Increase your Movement Speed while in Sniper Mode by 125%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
After 1s of standing still, regenerate 1 Ammo every 2s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
You gain 20% Lifesteal against your Retribution target.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 50.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
You gain 20% Lifesteal against your Retribution target.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 50.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 30%.
Heal for 40 every 1s for 10s after applying Astral Mark.
Increase your Reload Speed by 5%.
Increase your maximum Health by 250.
Gain 25% Lifesteal.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
You gain 20% Lifesteal against your Retribution target.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 50.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 3.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase your maximum Health by 250.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Increase your maximum Health by 50.
Heal for 50 every 1s while using Void Grip.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase your maximum Health by 250.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase your maximum Health by 250.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 3.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase your maximum Health by 250.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 3.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase your maximum Health by 250.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 3.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Increase your Movement Speed while in Sniper Mode by 25%.
Increase your maximum Health by 250.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Shadow Travel by 0.8s.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Health by 250.
Reduce the Cooldown of Rend Soul by 0.35s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase your Movement Speed by 8% for 2s after entering Smoke Screen.
Increase the duration of Hidden by 1s.
Increase your Reload Speed by 30% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 35%.
Increase your Movement Speed by 8% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 10%.
Increase your maximum Health by 250.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase your maximum Health by 250.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase your maximum Health by 250.
Increase the duration of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.