This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 15% while using Hustle.
Increase your maximum Ammo by 2.
Regenerate 4 Ammo every 1s while using Hustle.
Increase your maximum Health by 200.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% while using Shield.
Increase your Healing received from others by 15% while at or below 50% Health.
Increase your maximum Ammo by 15.
Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Fireball by 1.8s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Wings of Wrath.
Increase your maximum Health by 50.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Reduce the Cooldown of Wings of Wrath by 1.2s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 1.7999999999999998s.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 12% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 220 every 1s while Shell Shield is active.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 1.7999999999999998s.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 12% while at or below 50% Health.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 220 every 1s while Shell Shield is active.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 0.8s.
Gain a 75-health Shield for 3s after Slither ends.
Reduce the Cooldown of Slither by 1.7999999999999998s.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.