This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 0.5s.
Increase your maximum Health by 50.
Heal for 210 after using Pounce.
Increase your Movement Speed by 50% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Health by 150.
Linking to a new target reduces all your Cooldowns by 0.2s.
Heal for 50 when you use Envelop.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Increase your maximum Health by 150.
Linking to a new target reduces all your Cooldowns by 0.2s.
Heal for 50 when you use Envelop.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.