This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 120 Health every 1s during while using Rapid Shot.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.
Heal for 160 after using Withdraw.
Heal for 350 after hitting an enemy with Crippling Arrow.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Generate 2 Ammo after activating Whirl.
Heal for 300 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Generate 1 Ammo after activating Combat Trance.
Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.
Heal for 225 every 1s while Combat Trance is active.
Increase your maximum Ammo by 3.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Generate 2 Ammo after activating Whirl.
Heal for 300 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Generate 2 Ammo after activating Whirl.
Heal for 300 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Generate 2 Ammo after activating Whirl.
Heal for 300 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.
Increase Luna's Health by 225.
Increase your maximum Moonlight capacity by 24%.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 40 every time you Heal an ally with Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Generate 2 Ammo after activating Whirl.
Heal for 300 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 30%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Generate 2 Ammo after activating Whirl.
Heal for 300 after using Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.